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mod release Questions http://45.55.195.193/viewtopic.php?f=1&t=17178 |
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Author: | StoneCrow [ Sat Nov 21, 2009 11:43 pm ] |
Post subject: | mod release Questions |
ive been working on a mod for a little while now it currently has 6 weapons ( i dropped one coz its a shameless ripoff of the district9mod repulsor ) ![]() (the Substance-D revolver btw is uber expensive, it may be useless against dummies, only holds 4 rounds, but it pops human actors and disarms dummies) ... and two Actors, both basically reskins of the browncoat but massively reskined. a medium armour trooper who dies quick and a heavy trooper with chest armour ![]() (the soldiers either side are medium troopers,,, yer they look the same but the light trooper dies quick coz he aint got no armour) ... now i wanted to ask, is this enough for a release?... it isnt finished about 50% of what i wanna put in is done ![]() :Edit,,1 added pics , fixed questions,, just wanna know now if its worth me releasing it, i wasnt originally going too but then i figured i may aswell ![]() |
Author: | DSMK2 [ Sun Nov 22, 2009 3:29 am ] |
Post subject: | Re: mod release Questions |
Screenies before I really say anything. I sense this will garner a lot of flaming, and did you ask permission from the creator for the "energy launchers"? |
Author: | Contrary [ Sun Nov 22, 2009 3:31 am ] |
Post subject: | Re: mod release Questions |
Balancing by price doesn't work to the extent I assume you will take it. I don't mind ripoffs but you'll have to ask Darlos if he'll let you use it (Don't be afraid, he's a darling and I'm sure he'll let you use it). I'm guessing you are trying to avoid being flamed to crap for having a craptastic mod- try posting some pics here, first. (^Yeah, ninja'd) Also try to use grammar, punctuation, and all that. That'll get you flamed worse than any substandard mod. |
Author: | StoneCrow [ Sun Nov 22, 2009 6:58 pm ] |
Post subject: | Re: mod release Questions |
hey thanks for the feedback so far, i added pics, and im sending the creator of the D9 mod a PM about the remaining not so ripoff-ish energy weapons. oh and to explain, the heads on my soldiers arent silly skull faces (well they kind of are) but technically speaking its a mask and only protects the troopers face and not their head from front or back attacks. i added it cause my .bmp of a face fails, and my soldier were getting headshotted too easily. in the end i like it, as it adds a bit of unpredictability to headshots, and it has gibs umm also this is my first mod. i dont think i said that in the first post, but i think you worked it out anyways |
Author: | StoneCrow [ Mon Nov 23, 2009 8:09 pm ] |
Post subject: | Re: mod release Questions |
http://www.datarealms.com/forum/viewtopic.php?f=61&t=17196&p=319395#p319395 this is the release thread and its now up for download. don't bother posting here anymore go to the link. |
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