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 Wierd Positions 
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Data Realms Elite
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Joined: Sun Nov 01, 2009 3:00 pm
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Post Wierd Positions
Ive been working on my Own sprite for a small project, but the Position of the Sprite parts on the Object are completely Insane. Ive been looking through the ini file and found this
Code:
   SpriteOffset = Vector
      X = -14
      Y = -14

But when ever I Change the numbers, nothing happens to the the position of the sprite ingame.


Sun Nov 29, 2009 5:56 pm
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Post Re: Wierd Positions
That basically changes the rotational center.
Mess around with it and you'll see what I mean.

What you want is on the actor/whatever, where the arms/legs/things are attached, move those around.


Sun Nov 29, 2009 5:58 pm
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Post Re: Wierd Positions
SpriteOffset should always be the center of a sprite. use JointOffset to move it around relative to what its attached too.


Sun Nov 29, 2009 6:31 pm
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