Re: Craft Collision/Status
Kettenkrad wrote:
Setting GetsHitByMOs and HitsMOs to 0 should disable collision with actors. I'm not quite sure how to go about getting through terrain undisturbed.
The two MO settings only count bullets and projectiles; I already set those to 0 to ensure it wouldn't get hit.
Setting a 'null' sprite seems to do the trick apart from an extremely small line of pixels that is only rarely visible. Actors seem confused around it but at least they don't shoot at it, and it doesn't seem to be able to damage them.
Guess it'll have to do for now.