Is there any way you can make a healthbar on a unit dissappear, and be able to reppear again mid game? I am experimenting with making cloaking. but thats the thing I cannot figure out. Thanks!
Well, you can set their height variable to something really high, though I forget the name of the variable. It can be found in any ini that defines an actor though.
This puts the health bar way off the top of the screen. Problem is, it also makes it so the actor can pick up any object no matter how far away it is, which is weird. I suppose you could override their ability to pick stuff up though, by messing with their Controller in lua. Maybe.
Mon Nov 09, 2009 9:56 pm
Metal Meltdown
Banned
Joined: Thu May 14, 2009 9:22 pm Posts: 826 Location: Lookin' forward to mocking people on Jan 1st 2013.
Re: Healthbar question
CharHeight.
Mon Nov 09, 2009 9:58 pm
411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
Re: Healthbar question
You could try setting it to negative really far and it should have the same effect, and it might fix the pickup screwiness thingo.
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