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Question about rotation http://45.55.195.193/viewtopic.php?f=1&t=17086 |
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Author: | Imperative [ Mon Nov 09, 2009 3:28 am ] |
Post subject: | Question about rotation |
CaveCricket48 recently showed us a stasis generator - a nonmovable ACrab that has a region below it that sets velocity of entering particles to 0. I wanted to modify it to make it generate a 'field' in another direction. I can move the field, but I wanted to rotate the sprite as well. Is there anyway to rotate the sprite short of editing each and every bitmap? |
Author: | dragonxp [ Mon Nov 09, 2009 4:38 am ] |
Post subject: | Re: Question about rotation |
im pretty sure there is, however i wouldnt know how, Ask the following: Grif, CrazyMLC, Duh102, or whitty off topic: btw nice jump into cc forums, congrats u have more posts then some people before u alredy. |
Author: | TorrentHKU [ Mon Nov 09, 2009 4:57 am ] |
Post subject: | Re: Question about rotation |
None that I know of, but I'm not really a modder so, yeah. Do what dragon said. |
Author: | dragonxp [ Mon Nov 09, 2009 5:16 am ] |
Post subject: | Re: Question about rotation |
lol hyperkultura, i jst realized how messed up i sound, im a mod contest runner up and veteran modder, AND i dont know if this can happen XD. Anyways, i suggest if none of them answer you pm them, (little bot left corner of their post in any topic theirs a little button that says pm, click it. or click their profile then click pm) |
Author: | Hobbesy [ Mon Nov 09, 2009 5:21 am ] |
Post subject: | Re: Question about rotation |
dragonxp wrote: lol hyperkultura, i jst realized how messed up i sound, im a mod contest runner up and veteran modder, AND i dont know if this can happen XD. I'd say something insulting if I knew I wouldn't get warned. For the person asking the question: You probably need to change the offsets. There's a tutorial for it on the wiki. |
Author: | dragonxp [ Mon Nov 09, 2009 5:26 am ] |
Post subject: | Re: Question about rotation |
Lambda wrote: dragonxp wrote: lol hyperkultura, i jst realized how messed up i sound, im a mod contest runner up and veteran modder, AND i dont know if this can happen XD. I'd say something insulting if I knew I wouldn't get warned. lol, sadly its true, but i dun care if you flame me, ill take it as [DONT EVER POST ANYTHING THAT DUMB AGIN] Just stop posting dumb things then please. - Seraph |
Author: | Grif [ Mon Nov 09, 2009 7:51 am ] |
Post subject: | Re: Question about rotation |
Imperative wrote: CaveCricket48 recently showed us a stasis generator - a nonmovable ACrab that has a region below it that sets velocity of entering particles to 0. I wanted to modify it to make it generate a 'field' in another direction. I can move the field, but I wanted to rotate the sprite as well. Is there anyway to rotate the sprite short of editing each and every bitmap? for particle in MovableMan.Particles do if not particle.ClassName == "MOPixel" then particle.RotAngle = particle.RotAngle + (const, in radians); end end DRAGONXP STOP ♥♥♥♥ POSTING YOU USELESS ♥♥♥♥♥♥ THIS IS NOT GAIA ONLINE WE DO NOT NEED "XDD I AM NOT SURE IDK LEMME GO TALK ABOUT DUMB ♥♥♥♥ ♥♥♥♥ FOR THREE POSTS IN A THREAD I HAVEN'T CONTRIBUTED ANYTHING TO" Shhhh dear, it's only an advert. |
Author: | CrazyMLC [ Mon Nov 09, 2009 9:04 am ] |
Post subject: | Re: Question about rotation |
You should do some easy bitmap editing to rotate the sprites of the stasis generator 90 degrees, then fix the sprite offsets, then you should be golden. Note: Easier said than done, it will be a little tedious. |
Author: | Imperative [ Mon Nov 09, 2009 9:47 am ] |
Post subject: | Re: Question about rotation |
thanks! |
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