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Dragster
Joined: Thu Nov 30, 2006 8:49 pm Posts: 158
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Announcing mechwarrior mod!
Ok, so now it's official. I am actively working on a mechwarrior mod as a tribute to the upcoming game. I plan to include a scene, a mech, weapons and a pilot in this mod. As proof, here is what I've done so far on the mech. Legs will most likely be done by tomorrow or the day after that.
Attachments:
File comment: Flea
CCflea.bmp [11.01 KiB]
Not downloaded yet
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Mon Jul 20, 2009 4:03 pm |
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Siric
Joined: Wed Oct 25, 2006 7:57 pm Posts: 240 Location: Out there, among the stars.
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Re: Announcing mechwarrior mod!
Nice, The Shading still needs some work IMO, But thats pretty cool. Are you going to make an Atlas? And what are you going to call the mod? The Cortexian Mechworks perhaps?
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Mon Jul 20, 2009 7:26 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Announcing mechwarrior mod!
Dragster wrote: I am actively working on a mechwarrior mod as a tribute to the upcoming game. I would gladly make weapons for you.
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Mon Jul 20, 2009 8:40 pm |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Announcing mechwarrior mod!
If you leave me the Mad Cat/Timberwolf, I'd take a hand at it, for remembering playing the old Mechwarrior 2 series. I do have a lot of projects I'm working on though, so you'd have to give me a lot of time.
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Tue Jul 21, 2009 12:10 am |
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nnninja
Joined: Wed Mar 25, 2009 9:49 pm Posts: 96
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Re: Announcing mechwarrior mod!
I actually have mechassault 2 about 3 feet away from my head... 2 feet...
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Tue Jul 21, 2009 12:35 am |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Announcing mechwarrior mod!
nnninja wrote: I actually have mechassault 2 about 3 feet away from my head... 2 feet... That game was ♥♥♥♥ incredible man, they really should make a third. I am in full support of this mod! Make a Catapult, it's a Jumbo-Jet with missile launcher on it :3
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Tue Jul 21, 2009 8:21 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: Announcing mechwarrior mod!
Dropping by to wish you a success.
The WIP sprites already look quite promising.
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Tue Jul 21, 2009 10:09 am |
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Dragster
Joined: Thu Nov 30, 2006 8:49 pm Posts: 158
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Re: Announcing mechwarrior mod!
I will only make one mech for this mod and that is the flea since the others would just be way too big to code. If the first mech is successful I might make another one but until then I can only promise I'll release the flea. If any of you want to make sprites to this mod that would make me extremely happy. XD If enough people want to maybe we could make this a collab. If you do sign up to help you only need to make the sprites, I can code them (just don't make them too big).
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Tue Jul 21, 2009 12:54 pm |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Announcing mechwarrior mod!
Dragster wrote: I will only make one mech for this mod and that is the flea since the others would just be way too big to code. If the first mech is successful I might make another one but until then I can only promise I'll release the flea. If any of you want to make sprites to this mod that would make me extremely happy. XD If enough people want to maybe we could make this a collab. If you do sign up to help you only need to make the sprites, I can code them (just don't make them too big). Yeah, most mechs were huge, the Flea will be pushing it for too big :S What weapon slots did it have? We've gotta work out a load-out, but I guess the sprites take precedence.
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Tue Jul 21, 2009 10:37 pm |
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Dragster
Joined: Thu Nov 30, 2006 8:49 pm Posts: 158
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Re: Announcing mechwarrior mod!
in this mod you'll be able to choose from laser, machine gun and missiles.
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Tue Jul 21, 2009 11:22 pm |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Announcing mechwarrior mod!
Dragster wrote: in this mod you'll be able to choose from laser, machine gun and missiles. Sounds good. Gotta love those pulse lasers
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Wed Jul 22, 2009 12:01 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Announcing mechwarrior mod!
Dragster wrote: laser, machine gun and missiles. Need to make Gauss cannons and PPCs as well. Mechwarrior just isn't complete without PPCs.
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Wed Jul 22, 2009 12:28 am |
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Manticore
Joined: Tue Nov 18, 2008 1:03 am Posts: 342 Location: Spathiwa
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Re: Announcing mechwarrior mod!
add a little lua so it can alpha strike (fire all its guns at once) that would make it great!
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Wed Jul 22, 2009 12:55 am |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Announcing mechwarrior mod!
Duh102 wrote: Dragster wrote: laser, machine gun and missiles. Need to make Gauss cannons and PPCs as well. Mechwarrior just isn't complete without PPCs. The Flea only had single slots It had 4, I think 2 Energy and 2 Ballistic. The PPC took up 3 Energy slots. ♥♥♥♥ I'm a nerd T_T
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Wed Jul 22, 2009 3:19 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Announcing mechwarrior mod!
Winterous wrote: The Flea only had single slots It's a really small clanner PPC Oh, and autocannons. Those things were the ♥♥♥♥.
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Wed Jul 22, 2009 3:32 am |
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