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Sprite Animations? http://45.55.195.193/viewtopic.php?f=1&t=16716 |
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Author: | Areku [ Thu Oct 01, 2009 2:34 am ] |
Post subject: | Sprite Animations? |
Ok, so, weapon animation. As far as I used to know, it could have only two frames, one for standby and one for firing, but it seems the coalition gatling gun disproves that. That said, how would I go on animating a weapon so that it plays the animation once and just then shoots? I tried setting the SpriteAnimDuration to the same value of StartUpDelay, but it yelded no results. Actually, the animation doesn't play at all. Yes, the animMode is at 5. I've got a full 39 frames of animation for the weapon, and I don't want to waste any of them. So, any suggestions? |
Author: | Duh102 [ Thu Oct 01, 2009 3:54 am ] |
Post subject: | Re: Sprite Animations? |
I think 4 is loop through from the beginning, then wrap around. Might want to try that. |
Author: | Rawtoast [ Thu Oct 01, 2009 4:38 am ] |
Post subject: | Re: Sprite Animations? |
Have you tried cannibalizing the Gatling Gun's ini? Also, does anyone know if reload animations are possible? |
Author: | Areku [ Thu Oct 01, 2009 11:00 pm ] |
Post subject: | Re: Sprite Animations? |
Duh102 wrote: SpriteAnimMode = 4 Oh. I hadn't noticed that. Ok, now it works. On the other hand, the sprite doesn't play only once, even though the AnimDuration is set to the same as the StartUpDelay. Also, it has a nasty tendency to skip some sprites at the begginning. Anyone knows why? |
Author: | NaXx [ Fri Oct 09, 2009 5:33 pm ] |
Post subject: | Re: Sprite Animations? |
[Bump for curiosity] |
Author: | Rawtoast [ Fri Oct 09, 2009 7:26 pm ] |
Post subject: | Re: Sprite Animations? |
*♥♥♥♥* edited for circumventing the wordfilter |
Author: | LowestFormOfWit [ Sat Oct 10, 2009 9:57 pm ] |
Post subject: | Re: Sprite Animations? |
If I remember correctly the gatling gun only has 2 frames like any other gun. Anim mode 4 is loop when firing (for guns). Honestly Lua is much easier to animate with when working with more than 2 frames. Post your code so I can see what you have. |
Author: | Lizardheim [ Sun Oct 11, 2009 7:16 am ] |
Post subject: | Re: Sprite Animations? |
Wrong, the gatling gun has 3 frames. |
Author: | MaximDude [ Sun Oct 11, 2009 10:01 am ] |
Post subject: | Re: Sprite Animations? |
LowestFormOfWit wrote: If I remember correctly the gatling gun only has 2 frames like any other gun. Anim mode 4 is loop when firing (for guns). I am disappoint. |
Author: | LowestFormOfWit [ Mon Oct 12, 2009 4:45 am ] |
Post subject: | Re: Sprite Animations? |
Having him post the code is a little more important than whether I have the number of frames in the Coal Gatling Gun correct. |
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