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Sprite Problem http://45.55.195.193/viewtopic.php?f=1&t=16550 |
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Author: | Jadestone [ Thu Sep 17, 2009 2:11 am ] |
Post subject: | Sprite Problem |
Sprite Screwups: When i face left: My sprite is all wonky When i face right: My sprite is normal When its in the spawn menu: My sprite is all wonky |
Author: | CrazyMLC [ Thu Sep 17, 2009 2:30 am ] |
Post subject: | Re: Sprite Problem |
Your sprite is not in palette. You have to open the sprite up, copy it, and paste it into a CC file, then save it in your mods folder with the name of the original sprite. |
Author: | Jadestone [ Thu Sep 17, 2009 3:29 am ] |
Post subject: | Re: Sprite Problem |
i kinda get what you mean but can you elaberate for me? (include pictures please) |
Author: | Duh102 [ Thu Sep 17, 2009 3:38 am ] |
Post subject: | Re: Sprite Problem |
This is where you should have gone first. |
Author: | ZevN47 [ Sun Sep 20, 2009 1:02 am ] |
Post subject: | Re: Sprite Problem |
all that stuff boils down to: Copy and paste any other mod's pic into the spot you want Open It resize it to your pic's specifications Copy and paste your mod's pic into that already open other pic. If that doesn't clear it up say so I'll go more in detail |
Author: | Paradox [ Sun Sep 20, 2009 1:05 am ] |
Post subject: | Re: Sprite Problem |
I've also got a sprite problem for a gun of mine. Although it has more than 2 frames, it only shows the two initial frames. I set the FrameCount to 4 and the file names are Laser000,001,002, and so on, so why isn't it working. And on the topic, is it possible to make the frames loop when the trigger is pressed so it continually does an action? EDIT: Disregard this post, figured it out. Code: SpriteAnimMode = 4 SpriteAnimDuration = 200 Was missing that |
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