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Spriter looking for work http://45.55.195.193/viewtopic.php?f=1&t=16082 |
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Author: | Ignis_Solus [ Sun Aug 02, 2009 5:59 pm ] |
Post subject: | Spriter looking for work |
Okay, im not sure if this the right forum but im going for it anyway. For quite a while I've worked on private projects as a spriter for my own enjoyment more than anything else, with my mate doing 90% of the coding and none of the sprites. Hes been a registered user for a while now apparently and advised that if i wanted to do anything i should take a glance on the forums, and so here i am. I'm dedicated and a will finish most projects rapidly (depending how much im on tf2 ![]() Finally, but probably most importantly, im looking for a project to put my name too, i will do freelance work for small scale mods (such as single weapon mods) and this is no hardship. But getting involved with a reasonable team would make me feel much better. Oh and for the record, I will do any mod you throw at me, no matter how outlandish or wild. |
Author: | Toes from Europe [ Sun Aug 02, 2009 6:56 pm ] |
Post subject: | Re: Spriter looking for work |
Let's see some examples of your work. |
Author: | Roon3 [ Sun Aug 02, 2009 7:58 pm ] |
Post subject: | Re: Spriter looking for work |
You seem pretty confident, but I'm gonna have to go with Thunder Toes, we've had a few 'spriters' that came looking for work, non of which were able to draw anything short of a recolored Pokemon (fun fact, FF's spellchecker has Pokemon as a valid word). Oh and, welcome to Datarealms. :) |
Author: | Geti [ Sun Aug 02, 2009 9:26 pm ] |
Post subject: | Re: Spriter looking for work |
flammablezombie wants a spriter. |
Author: | TorrentHKU [ Mon Aug 03, 2009 3:35 am ] |
Post subject: | Re: Spriter looking for work |
Thunder Toes wrote: Let's see some examples of your work. |
Author: | Contrary [ Mon Aug 03, 2009 4:04 am ] |
Post subject: | Re: Spriter looking for work |
Geti wrote: flammablezombie wants a spriter. He wants to want to have a spriter, but he doesn't really want a spriter or any sprites. |
Author: | Geti [ Mon Aug 03, 2009 5:13 am ] |
Post subject: | Re: Spriter looking for work |
true, he didnt appreciate free swords. OP, post some examples please. |
Author: | Ignis_Solus [ Mon Aug 03, 2009 10:42 am ] | |||||
Post subject: | Re: Spriter looking for work | |||||
Here's 4 pieces from my library, i just picked these at random for you to have a look at. I quite like the PARA and the Dragunov, but id like to know what you think aswell. And as i said im new so be nice ![]() I think some are saved under 24-bit as opposed to 256 colors, old error i used to make sorry D: *EDIT* Fixed the 256 issue, it was the deagle and savage in 24-bit.
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Author: | Areku [ Mon Aug 03, 2009 12:09 pm ] |
Post subject: | Re: Spriter looking for work |
...Those are actually pretty good. The PARA is my favorite, but the dragunov is also cool. The desert eagle looks a bit... bland, but that's not such a big trouble. I am no spriter, but I say that stuff you made is cool, a lot better than most people can make. |
Author: | Captain Kicktar [ Mon Aug 03, 2009 12:31 pm ] |
Post subject: | Re: Spriter looking for work |
If you think you could improve some sprites without to much instruction I have work for you. |
Author: | Ignis_Solus [ Mon Aug 03, 2009 12:33 pm ] |
Post subject: | Re: Spriter looking for work |
Il take that work, be a nice opening working with you ![]() I sent u a PM confirming this. |
Author: | LowestFormOfWit [ Mon Aug 03, 2009 12:53 pm ] |
Post subject: | Re: Spriter looking for work |
Do you specialize in making weapons, or is that the only thing you chose to show? Also, I love the shape of them, but something about the shading/color choices don't sit right with me. |
Author: | Ignis_Solus [ Mon Aug 03, 2009 1:07 pm ] |
Post subject: | Re: Spriter looking for work |
I don't really specialise in weapons, its just what i prefer to do as you can completely finish one in a relatively short time. I understand what you mean on shade, and i think i can explain. When i took them out of 24-Bit and into 256 colors i didnt correct the colors, so there slightly off. |
Author: | LowestFormOfWit [ Mon Aug 03, 2009 1:26 pm ] |
Post subject: | Re: Spriter looking for work |
Ignis_Solus wrote: I don't really specialise in weapons, its just what i prefer to do as you can completely finish one in a relatively short time. I understand what you mean on shade, and i think i can explain. When i took them out of 24-Bit and into 256 colors i didnt correct the colors, so there slightly off. Ah so it's a palette thing. That's probably it. Feel free to show some of your other stuff. |
Author: | Ignis_Solus [ Mon Aug 03, 2009 2:29 pm ] | ||
Post subject: | Re: Spriter looking for work | ||
This is a small actor i did a while back, my mate coded it so thats why it actually works in game ![]() I just took a screenshot of it, i couldn't think of any other way to get a picture of it without all the gibs as individuals.
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