View unanswered posts | View active topics It is currently Fri Jan 10, 2025 8:32 am



Reply to topic  [ 10 posts ] 
 Attachment FAIL, help a brotha out? 
Author Message

Joined: Wed Nov 26, 2008 7:14 pm
Posts: 33
Location: In front of my computer. Ba dum tish.
Reply with quote
Post Attachment FAIL, help a brotha out?
This is what I've written for an attachment:

Code:
AddEffect = Attachable
        PresetName = Hector Cape
        Mass = 0.000001
        Sharpness = 0.0000001
        HitsMOs = 0
        GetsHitByMOs = 0
        SpriteFile = ContentFile
                FilePath = Fire Emblem.rte/HectorCape.bmp
        SpriteOffset = Vector
                X = -5
                Y = -9
        AtomGroup = AtomGroup
                AutoGenerate = 1
                Material = Material
                        CopyOf = Air
                Resolution = 4
                Depth = 0
        DeepCheck = 0
        JointStrength = 100000000
        JointStiffness = 1000
        JointOffset = Vector
                X = -4
                Y = 7
        DrawAfterParent = 0


It's failing with the cannot match property thing right...

SpriteOffset = Vector
X = -5
Y = -9

...here. Any suggestions?


Wed Jul 15, 2009 3:04 pm
Profile
User avatar

Joined: Mon Oct 06, 2008 2:04 am
Posts: 1559
Reply with quote
Post Re: Attachment FAIL, help a brotha out?
Shyguy1994 wrote:
This is what I've written for an attachment:

Code:
Stuff


It's failing with the cannot match property thing right...

SpriteOffset = Vector
X = -5
Y = -9

...here. Any suggestions?


If it's failing at that line, check that it looks like this in your ini:

(TAB HERE)SpriteOffset(SPACE HERE)=(SPACE HERE)Vector
(TAB HERE)(TAB HERE)X(SPACE HERE)=(SPACE HERE)-5
(TAB HERE)(TAB HERE)Y(SPACE HERE)=(SPACE HERE)-9

Obviously without the stuff in parenthesis.


Wed Jul 15, 2009 3:19 pm
Profile

Joined: Wed Nov 26, 2008 7:14 pm
Posts: 33
Location: In front of my computer. Ba dum tish.
Reply with quote
Post Re: Attachment FAIL, help a brotha out?
Quote:
If it's failing at that line, check that it looks like this in your ini:

*Blarg*

Obviously without the stuff in parenthesis.


It all looks like that (without the parentheses) and it still 3p0k pha1ls.
It might be the same thing as the mystical disappearing gun glitch I had a while back...
The guns failed at random lines no matter what I did, might be because I wrote the code myself, does using INIEditor affect anything?


Wed Jul 15, 2009 4:27 pm
Profile
User avatar

Joined: Mon Oct 06, 2008 2:04 am
Posts: 1559
Reply with quote
Post Re: Attachment FAIL, help a brotha out?
Shyguy1994 wrote:
Quote:
If it's failing at that line, check that it looks like this in your ini:

*Blarg*

Obviously without the stuff in parenthesis.


It all looks like that (without the parentheses) and it still 3p0k pha1ls.
It might be the same thing as the mystical disappearing gun glitch I had a while back...
The guns failed at random lines no matter what I did, might be because I wrote the code myself, does using INIEditor affect anything?


Post the whole file as an attachment and I'll take a look at it.


Wed Jul 15, 2009 4:28 pm
Profile

Joined: Wed Nov 26, 2008 7:14 pm
Posts: 33
Location: In front of my computer. Ba dum tish.
Reply with quote
Post Re: Attachment FAIL, help a brotha out?
Here it is, index + hector.


Attachments:
Hector.ini [21.53 KiB]
Downloaded 177 times
Index.ini [228 Bytes]
Downloaded 164 times
Wed Jul 15, 2009 4:48 pm
Profile
happy carebear mom
User avatar

Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
Location: b8bbd5
Reply with quote
Post Re: Attachment FAIL, help a brotha out?
You have spaces instead of tabs in that attachable definition.


Wed Jul 15, 2009 5:02 pm
Profile

Joined: Wed Nov 26, 2008 7:14 pm
Posts: 33
Location: In front of my computer. Ba dum tish.
Reply with quote
Post Re: Attachment FAIL, help a brotha out?
INI E wont let me do tabs, spaces seem to work. I'll try that.


Wed Jul 15, 2009 5:04 pm
Profile
User avatar

Joined: Mon Oct 06, 2008 2:04 am
Posts: 1559
Reply with quote
Post Re: Attachment FAIL, help a brotha out?
Shyguy1994 wrote:
Here it is, index + hector.


Here. Try this and tell me if it works.


Attachments:
Hector.ini [21.31 KiB]
Downloaded 157 times
Wed Jul 15, 2009 5:06 pm
Profile

Joined: Wed Nov 26, 2008 7:14 pm
Posts: 33
Location: In front of my computer. Ba dum tish.
Reply with quote
Post Re: Attachment FAIL, help a brotha out?
It worked! Thank you so much! I (sadly) would never have seen it without you.

Hopefully now I can fix the offsets :sad: and probs release it either today or tomorrow.


Wed Jul 15, 2009 5:33 pm
Profile
User avatar

Joined: Mon Oct 06, 2008 2:04 am
Posts: 1559
Reply with quote
Post Re: Attachment FAIL, help a brotha out?
Shyguy1994 wrote:
It worked! Thank you so much! I (sadly) would never have seen it without you.

Hopefully now I can fix the offsets :sad: and probs release it either today or tomorrow.


The problems I found were your spacing instead of tabbing, and also you left out FrameCount = 1 above your SpriteOffset.


Wed Jul 15, 2009 5:55 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 10 posts ] 

Who is online

Users browsing this forum: Google [Bot]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.069s | 17 Queries | GZIP : Off ]