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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Slug soldiers
Remember the Hazmat soldier seen on Metal Slug 4 Looks like a reinforced anti-biowaste-hazards soldier, not like a ♥♥♥♥♥ what runs and throws grenades without control, so now, launch acid and have a blowtorch. Not uber but really powerfull, and extremelly funny. Quick previewThinking on add some toxic-grenade or somethin like that, accepting suggestions. Now, working on the Hover Flyer seen on Metal Slug 3To do list :- Air-engines effects. - Fix speed and hull resistance. - Give the thanks to master darlos.
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Sat Jun 06, 2009 4:57 pm |
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Areku
Joined: Fri Oct 17, 2008 9:46 pm Posts: 5212 Location: The Grills Locker.
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Re: Slug soldiers
Looks pretty epic. You are very good on making metal slug stuff. I'm looking forward for the hover flyer, it seems very cool.
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Sat Jun 06, 2009 5:30 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Slug soldiers
If the hazmat troopers done, why not release it?
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Sat Jun 06, 2009 8:12 pm |
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zalo
Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
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Re: Slug soldiers
Wow, that actually looks pretty good. I might try it.
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Sat Jun 06, 2009 8:15 pm |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Slug soldiers
Flammablezombie wrote: If the hazmat troopers done, why not release it? Because its suposed that its integrated on a big shock-troop mod of metal slug... zalo wrote: Wow, that actually looks pretty good. I might try it. All to his proper time, betatest will be really necesary in near future
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Sat Jun 06, 2009 8:23 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Slug soldiers
You can always call me again!
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Sat Jun 06, 2009 8:27 pm |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Slug soldiers
Flammablezombie wrote: You can always call me again! Consider it done, you're in my "smile-list-of-betatesters-trustworthy"
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Sat Jun 06, 2009 9:04 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Slug soldiers
Yay, I feel so special :3 (Someone should really make a smiley for :3)
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Sat Jun 06, 2009 10:07 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Slug soldiers
Of course, I wish to betatest too.
I do see recolored fire. I don't know if that'd work as acid dude.
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Sat Jun 06, 2009 11:03 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Slug soldiers
That's just the effect. It'll still be acid.
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Sat Jun 06, 2009 11:18 pm |
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zalo
Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
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Re: Slug soldiers
Acid burns. Guess what fire does. Also, Acid is a liquid, and in simulations they use liquid that has a short life time, and is anti-gravity to get fire. Also, it could be evaporating really quickly.
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Sat Jun 06, 2009 11:19 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Slug soldiers
Or reacting with the terrain.
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Sat Jun 06, 2009 11:21 pm |
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havoc
Joined: Mon May 18, 2009 4:01 am Posts: 28
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Re: Slug soldiers
Bio-Acid resistant armor! Wooooo
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Sun Jun 07, 2009 12:20 am |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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Re: Slug soldiers
NaxX, if you ever need a certain glow, you can always pm me, just so ya know.
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Sun Jun 07, 2009 12:29 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: Slug soldiers
Heck. Even if you just release a mod with the plain Modern Soldiers and all their weapons, I'll be happy as hell already.
Needs more MS stuff! Yeah!
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Sun Jun 07, 2009 5:45 am |
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