Data Realms Fan Forums http://45.55.195.193/ |
|
Homing actor lag http://45.55.195.193/viewtopic.php?f=1&t=15722 |
Page 1 of 1 |
Author: | nnninja [ Sat Jul 04, 2009 6:46 pm ] |
Post subject: | Homing actor lag |
I don't know if this is stupid but here I go. I made a homing rocket using the old, pre-lua method (Explosive actor, gun with reversed recoil), and sometimes it works perfectly, but sometimes on certain maps it lags insanely even it the thing exists. I am using the rockets to drop out of craft, and the selection of which maps it lags on seems completely random, any help to reduce the lag would be appreciated. |
Author: | Azukki [ Sat Jul 04, 2009 6:51 pm ] |
Post subject: | Re: Homing actor lag |
Maybe upload it for us to look at? I've never had any problems of insane lag with my GML, or other similar missiles. Except that one time when I made it's exhaust take a minute to disappear, made a cool contrail effect. |
Author: | nnninja [ Sat Jul 04, 2009 6:58 pm ] | |||
Post subject: | Re: Homing actor lag | |||
Well here are the ini's (is that how you write that?).
|
Author: | ShnitzelKiller [ Mon Jul 06, 2009 11:52 pm ] |
Post subject: | Re: Homing actor lag |
It happens to me with Whitty's homing missile launcher! |
Page 1 of 1 | All times are UTC [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |