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			| nnninja 
					Joined: Wed Mar 25, 2009 9:49 pm
 Posts: 96
   |   Homing actor lagI don't know if this is stupid but here I go.
 I made a homing rocket using the old, pre-lua method (Explosive actor, gun with reversed recoil), and sometimes it works perfectly, but sometimes on certain maps it lags insanely even it the thing exists.
 
 I am using the rockets to drop out of craft, and the selection of which maps it lags on seems completely random, any help to reduce the lag would be appreciated.
 
 
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			| Sat Jul 04, 2009 6:46 pm | 
					
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			| Azukki 
					Joined: Sat Nov 03, 2007 9:44 pm
 Posts: 1916
 Location: Flint Hills
   |   Re: Homing actor lagMaybe upload it for us to look at?I've never had any problems of insane lag with my GML, or other similar missiles.
 
 Except that one time when I made it's exhaust take a minute to disappear, made a cool contrail effect.
 
 
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			| Sat Jul 04, 2009 6:51 pm | 
					
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			| nnninja 
					Joined: Wed Mar 25, 2009 9:49 pm
 Posts: 96
   |   Re: Homing actor lagWell here are the ini's (is that how you write that?). 
 
 Attachments: 
			File comment: The ini's for the missile
		
			
				 MActor Gun.ini [4.77 KiB]
			
			Downloaded 308 times 
			
				 MActor.ini [7.26 KiB]
			
			Downloaded 146 times |  
			| Sat Jul 04, 2009 6:58 pm | 
					
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			| ShnitzelKiller 
					Joined: Sun Mar 22, 2009 7:30 am
 Posts: 168
   |   Re: Homing actor lagIt happens to me with Whitty's homing missile launcher! 
 
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			| Mon Jul 06, 2009 11:52 pm | 
					
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