I think this is what you are asking, so if you want to find what point the thing is at, you could attach a lua script and put
Code:
Function Create(self)
end
Function Update(self)
print("Vector(self.Pos.X, self.Pos.Y)")
end
Then press the "~" key when you select the item you attached the script to in the editor and it should print the coordinate that the item is at.
Hope this helps.
Oh. I read this wrong. Look at roon's