TechnoGeek wrote:
does it matter whether it is a 16 or 256 color or 24-bit bitmap?
What Palette is there?
Yes, it very much does. If your sprite is not in palette, it will look like the mess you currently have there. Cortex sprites (excepting glows) are all 256 color paletted images, using the palette found in base.rte. But! It's not enough to just use the same colors, you must have the image encoded with the same palette.
The easiest way is to make a copy of palette.bmp and paste your sprite into it, using the copy, renamed, as your new sprite.