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Some questions that the Lua documentation doesn't go over
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Author:  8-Bit [ Thu Jun 18, 2009 2:42 pm ]
Post subject:  Some questions that the Lua documentation doesn't go over

I've been working on a large mod, and I feel it's time for me to make a single uber-cheap weapon for fun. The problem is, I can't find the function for onTouch in the lua documentation. I also don't know how to attach a .lua script to a projectile.

Just for your information: the base of this weapon is the dummy Grenade Launcher.
if anyone can simply post the lines I need to use or where to find a more completed lua documentation, that would be nice :)

EDIT: being more specific, what would I write before (gibThis)?

Author:  mail2345 [ Thu Jun 18, 2009 6:48 pm ]
Post subject:  Re: Some questions that the Lua documentation doesn't go over

No onTouch function.

MORays do a decent job.

Author:  Roon3 [ Thu Jun 18, 2009 7:15 pm ]
Post subject:  Re: Some questions that the Lua documentation doesn't go over

Code:
   ScriptPath = <PathToScript>

Should attach the script to anything.

Author:  8-Bit [ Fri Jun 26, 2009 11:45 pm ]
Post subject:  Re: Some questions that the Lua documentation doesn't go over

That kinda goes over what I want to do, but I can't find any documentation on MORays.

So far, I've mostly exclusively did HTML. I've only done a little bit of Torquescript, and a little bit of C++. I've hardly modded .inis, and have NEVER worked with lua D:

Author:  mail2345 [ Sat Jun 27, 2009 12:00 am ]
Post subject:  Re: Some questions that the Lua documentation doesn't go over

http://datarealms.com/wiki/index.php/Lu ... #CastMORay

Darlos does a nice job of documenting his use of them.
See his code.

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