I am having a bizarre issue with my mod... occasionally, when I die and drop the gun, it will simply fall through the ground.
(granted, the gun disappeared after it fell in the ground, but you see what happens at least)
Code for the Device below:
Code:
AddDevice = HDFirearm
PresetName = Rift
AddToGroup = Weapons
AddToGroup = Epic Gene
Description = Tear a brief rift in the fabric of reality!
HitsMOs = 0
GetsHitByMOs = 1
SpriteFile = ContentFile
FilePath = EpicGene.rte/Rift/gun.bmp
FrameCount = 1
SpriteOffset = Vector
X = -20
Y = -10
EntryWound = AEmitter
CopyOf = Dent Metal
ExitWound = AEmitter
CopyOf = Dent Metal
GoldValue = 100
AtomGroup = AtomGroup
AutoGenerate = 1
Material = Material
CopyOf = Military Stuff
Resolution = 4
Depth = 0
DeepGroup = AtomGroup
AutoGenerate = 1
Material = Material
CopyOf = Military Stuff
Resolution = 4
Depth = 10
DeepCheck = 1
JointStrength = 200
JointStiffness = 1
JointOffset = Vector
X = 0
Y = 0
DrawAfterParent = 1
OneHanded = 1
StanceOffset = Vector
X = 20
Y = -5
SharpStanceOffset = Vector
X = 20
Y = 0
SharpLength = 200
Magazine = Magazine
CopyOf = Rift Magazine
Flash = None
RateOfFire = 60
ReloadTime = 3000
FullAuto = 0
FireIgnoresThis = 1
ShakeRange = 10
SharpShakeRange = 1
NoSupportFactor = 3
ParticleSpreadRange = 3
ShellSpreadRange = 8
ShellAngVelRange = 0
MuzzleOffset = Vector
X = 15
Y = 0
EjectionOffset = Vector
X = -1
Y = -1