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So how do you get started? http://45.55.195.193/viewtopic.php?f=1&t=15219 |
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Author: | acemaclace [ Sat Jun 06, 2009 7:18 pm ] |
Post subject: | So how do you get started? |
Yes im a huge noob,but I just want to start trying to mabey get started on little mods if anyone could help it would be great.My problem is that I dont know were to start can anyone offer some help? |
Author: | Mind [ Sat Jun 06, 2009 7:19 pm ] |
Post subject: | Re: So how do you get started? |
Help. With what? Can't help you if we dont know what you want help with. |
Author: | Flammablezombie [ Sat Jun 06, 2009 7:20 pm ] |
Post subject: | Re: So how do you get started? |
He means what to make first. Bombs are the easiest to make from scratch, or you can download a template, which is in a pinned thread in this very forum... |
Author: | acemaclace [ Sat Jun 06, 2009 7:49 pm ] |
Post subject: | Re: So how do you get started? |
Thank you but how do you start working on a mod is ther a dl or what? |
Author: | Flammablezombie [ Sat Jun 06, 2009 7:50 pm ] |
Post subject: | Re: So how do you get started? |
I said check the mod templates thread in this forum. |
Author: | acemaclace [ Sat Jun 06, 2009 8:06 pm ] |
Post subject: | Re: So how do you get started? |
Oh my apologies. Are ther any youd sugest? |
Author: | Flammablezombie [ Sat Jun 06, 2009 8:10 pm ] |
Post subject: | Re: So how do you get started? |
I said all this already, TRY THE BOMB FIRST. It's easy to make a rape bomb or a concrete bomb or a bunker clearer, etc. Ask me if you really need help, or someone else if I can't fix it, though I probably can, and I'm slightly more available than, say, Zalo. |
Author: | zalo [ Sat Jun 06, 2009 8:13 pm ] |
Post subject: | Re: So how do you get started? |
Though, I'm still here if you need help |
Author: | acemaclace [ Sat Jun 06, 2009 8:19 pm ] |
Post subject: | Re: So how do you get started? |
So once I download templet(wich I have) then what? |
Author: | Flammablezombie [ Sat Jun 06, 2009 8:20 pm ] |
Post subject: | Re: So how do you get started? |
If you want to edit the code you ca do that. If you want to edit the sprites, you can do that. Post any questions you have here. |
Author: | acemaclace [ Sat Jun 06, 2009 8:24 pm ] |
Post subject: | Re: So how do you get started? |
How does this look for effect I am a noob please correct me on any mistakes. Code: AddEffect = MOPixel PresetName = Grenade Template Fragment Gray Mass = 0.15 // kg LifeTime = 350 Sharpness = 20 HitsMOs = 1 GetsHitByMOs = 0 Color = Color R = 143 G = 143 B = 143 Atom = Atom Material = Material CopyOf = Bullet Metal TrailColor = Color R = 000 G = 500 B = 000 TrailLength = 30 AddEffect = MOPixel PresetName = Grenade Template Fragment Yellow Mass = 0.15 LifeTime = 250 Sharpness = 20 HitsMOs = 1 GetsHitByMOs = 0 Color = Color R = 47 G = 47 B = 47 Atom = Atom Material = Material CopyOf = Bullet Metal TrailColor = Color R = 255 G = 255 B = 159 TrailLength = 45 AddEffect = MOPixel PresetName = Grenade Template Air Blast Mass = 3 LifeTime = 125 Sharpness = 0.0001 HitsMOs = 1 GetsHitByMOs = 0 Color = Color R = 220 G = 250 B = 240 Atom = Atom Material = Material CopyOf = Air TrailColor = Color R = 000 G = 123 B = 407 TrailLength = 5 AddEffect = MOSParticle PresetName = Grenade Template Side Thruster Blast Ball Mass = 2 RestThreshold = -1 LifeTime = 250 Sharpness = 0.1 HitsMOs = 1 GetsHitByMOs = 0 SpriteFile = ContentFile FilePath = Grenade Template.rte/Images/SmallBlast01.bmp FrameCount = 19 SpriteOffset = Vector X = -4.5 Y = -4.5 AngularVel = 60 Atom = Atom Material = Material CopyOf = Air Blast TrailLength = 0 Framerate = 0 AddEffect = MOPixel PresetName = Grenade Template Gib Glow Mass = 0.1 LifeTime = 50 Sharpness = 0.3 HitsMOs = 1 GetsHitByMOs = 0 Color = Color R = 000 G = 503 B = 000 Atom = Atom Material = Material CopyOf = Air TrailColor = Color R = 255 G = 255 B = 159 TrailLength = 5 ScreenEffect = ContentFile FilePath = Grenade Template.rte/Images/YellowBig.bmp EffectStartTime = 0 EffectStopTime = 50 EffectStartStrength = 1.0 EffectStopStrength = 0 EffectAlwaysShows = 1 |
Author: | Flammablezombie [ Sat Jun 06, 2009 8:26 pm ] |
Post subject: | Re: So how do you get started? |
Try putting Code: [code] [/code] Around it when posting code on the forums. You can just play around with all the stuff. It's usually quite fun to just try things out. |
Author: | acemaclace [ Sat Jun 06, 2009 8:28 pm ] |
Post subject: | Re: So how do you get started? |
Thanks Ill get back with further edited mods. Wait so can I edit the mods I download? |
Author: | Flammablezombie [ Sat Jun 06, 2009 8:40 pm ] |
Post subject: | Re: So how do you get started? |
Yup, the same as you can edit the templates. If you don't like something about a mod, change it. |
Author: | acemaclace [ Sat Jun 06, 2009 8:53 pm ] |
Post subject: | Re: So how do you get started? |
Wow thats pretty fun I changed color for a dummy it awsome hes white and black. |
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