Data Realms Fan Forums http://45.55.195.193/ |
|
Quick questions regarding bombs http://45.55.195.193/viewtopic.php?f=1&t=15104 |
Page 1 of 1 |
Author: | AGENT15 [ Sun May 31, 2009 9:03 pm ] |
Post subject: | Quick questions regarding bombs |
I haven't extensively modded explosives in forever, and the new build has changed many modding parameters. First: What can I do to make an explosive detonate when the actor carrying it dies? Will "ActivatesWhenReleased = 1" work? I love making robots that detonate when killed and I'm trying to make a bomb that will serve that purpose. |
Author: | djmorrsee [ Sun May 31, 2009 9:11 pm ] |
Post subject: | Re: Quick questions regarding bombs |
GibImulseLimit = 1 thatll make it blow up when it hits the ground. i think? |
Author: | AGENT15 [ Sun May 31, 2009 9:25 pm ] |
Post subject: | Re: Quick questions regarding bombs |
I'll give that a shot, thanks. |
Author: | djmorrsee [ Sun May 31, 2009 9:35 pm ] |
Post subject: | Re: Quick questions regarding bombs |
im fairly certain that will work. |
Author: | AGENT15 [ Sun May 31, 2009 11:14 pm ] |
Post subject: | Re: Quick questions regarding bombs |
Yup, it's actually blowing up upon death of the actor. Thanks. |
Page 1 of 1 | All times are UTC [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |