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TradeStar: Conscripted 2.7-ish WIP http://45.55.195.193/viewtopic.php?f=1&t=15020 |
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Author: | Miles_T3hR4t [ Thu May 28, 2009 11:25 am ] |
Post subject: | TradeStar: Conscripted 2.7-ish WIP |
Hey, A while ago I did a mod called 'tradestar conscripted' and the thing was that extradimensional pirates took over a tradestar station/factory/hub and where generally wreaking havok, and leaving. Well I've added to it. I've improved many of the weapons, added 1 or 2 more, Included bunker modules, and I will be including some maps as well. I didn't get screencaps of everything I didn't feel the need. I mostly took pictures to showcase my new bunker modules, and my improvements to the Black hole gun I made for the mod making contest. (Its not pink anymore ^_^) Attachment: This showcases at least one of every standard sized piece. They have double layers of metal, fit seamlessly together, and fit seamlessly with vanilla content. Double size bunker modules. Currently only made of parts, so that you can arrange and make your own shapes. Fits seamlessly with all other vanlilla/double thick modules. Note* I was lazy, and to make corners you have to use a normal size corner, and some space filling modules. I have not added any at this time, but might before release. New glow for the ZPGW Launcher. |
Author: | striker121 [ Thu May 28, 2009 11:34 am ] |
Post subject: | Re: TradeStar: Conscripted 2.7-ish WIP |
I don't know about the bunker modules, but that gun has a kick ass bullet/energy globule. |
Author: | Flammablezombie [ Thu May 28, 2009 4:32 pm ] |
Post subject: | Re: TradeStar: Conscripted 2.7-ish WIP |
That looks like the BFG from the Doom movie. |
Author: | HappyBirthday [ Thu May 28, 2009 4:42 pm ] |
Post subject: | Re: TradeStar: Conscripted 2.7-ish WIP |
Is there to be a download? |
Author: | Miles_T3hR4t [ Fri May 29, 2009 2:25 am ] |
Post subject: | Re: TradeStar: Conscripted 2.7-ish WIP |
striker121 wrote: that gun has a kick ass bullet/energy globule. I did that on accident. Flammablezombie wrote: That looks like the BFG from the Doom movie. The BFG from doom, the anti-matter gun from Quake, and just about every super weapon, that was my inspiration. HappyBirthday wrote: Is there to be a download? at the moment no, I still have a few items to make... What does everyone think of new brain modules, and a concrete bomb that fills a corridor. |
Author: | HappyBirthday [ Fri May 29, 2009 2:31 am ] |
Post subject: | Re: TradeStar: Conscripted 2.7-ish WIP |
I've always felt the need to shove tonnes upon tonnes of liquid concrete through a corridor within the timeframe of a few seconds... Please don't make a bomb similar to what numgun did with the soil bomb. |
Author: | Miles_T3hR4t [ Fri May 29, 2009 2:48 am ] |
Post subject: | Re: TradeStar: Conscripted 2.7-ish WIP |
HappyBirthday wrote: I've always felt the need to shove tonnes upon tonnes of liquid concrete through a corridor within the timeframe of a few seconds... Please don't make a bomb similar to what numgun did with the soil bomb. oh hell no, that was total ass |
Author: | numgun [ Fri May 29, 2009 9:00 am ] |
Post subject: | Re: TradeStar: Conscripted 2.7-ish WIP |
HappyBirthday wrote: liquid concrete through a corridor within the timeframe of a few seconds... This = Lag. Theres a couple good reasons why I made my bomb like that. |
Author: | Miles_T3hR4t [ Fri May 29, 2009 10:02 am ] |
Post subject: | Re: TradeStar: Conscripted 2.7-ish WIP |
numgun wrote: HappyBirthday wrote: liquid concrete through a corridor within the timeframe of a few seconds... This = Lag. Theres a couple good reasons why I made my bomb like that. Actually, that's not possible. Liquid concrete =/= lag 500 Particles per second = lag. Have at least some faith in my abilities. please? |
Author: | Orglar [ Fri May 29, 2009 12:33 pm ] |
Post subject: | Re: TradeStar: Conscripted 2.7-ish WIP |
Miles_T3hR4t wrote: numgun wrote: HappyBirthday wrote: liquid concrete through a corridor within the timeframe of a few seconds... This = Lag. Theres a couple good reasons why I made my bomb like that. Actually, that's not possible. Liquid concrete =/= lag 500 Particles per second = lag. Have at least some faith in my abilities. please? So, this "liquid concrete" is not particles? |
Author: | Miles_T3hR4t [ Sat May 30, 2009 9:28 pm ] |
Post subject: | Re: TradeStar: Conscripted 2.7-ish WIP |
Orglar wrote: So, this "liquid concrete" is not particles? Liquid concrete are particles, but its not going to be some retarded 500 particles per second. |
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