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				 Buliaras 
				
				
					 Joined: Fri Oct 30, 2009 8:04 pm Posts: 10
				 
				 
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				  Bullets Offset  
					
						Greetings all.  I'll get right to the point.  I'm having trouble with the offset of the bullets coming out of the barrel of my weapon.  I successfully moved my weapon down as I wanted, but the bullets are staying at their origin and I can't find where to bring them down as well.  Any thoughts? 
					
  
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			| Thu Nov 12, 2009 4:36 am | 
			
				
					 
					
					 
				  
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				 Duh102 
				happy carebear mom 
				
					 Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
				 
				 
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				  Re: Bullets Offset  
					
						MuzzleOffset is where rounds emerge from an HDFireArm. 
					
  
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			| Thu Nov 12, 2009 4:41 am | 
			
				
					 
					
					 
				  
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				 Buliaras 
				
				
					 Joined: Fri Oct 30, 2009 8:04 pm Posts: 10
				 
				 
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				  Re: Bullets Offset  
					
						Thanks.  I figured it out, finally.  I guess you just have to type in numbers until it looks right, huh? 
					
  
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			| Thu Nov 12, 2009 9:58 pm | 
			
				
					 
					
					 
				  
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				 Duh102 
				happy carebear mom 
				
					 Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
				 
				 
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				  Re: Bullets Offset  
					
						Actually, there is a science to it. If you set the SpriteOffset to exactly -(50%) height and width of the sprite (50 width, set SpriteOffset X to -25), then all offsets follow the image. Remember that lower right is positive and upper left is negative, so that going from the middle of the image down 2 pixels is an offset of X = 0 and Y = 2. 
					
  
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			| Thu Nov 12, 2009 10:09 pm | 
			
				
					 
					
					 
				  
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				 Hobbesy 
				
				
					 Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
				 
				 
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				  Re: Bullets Offset  
					
						Making your offsets correct is like plotting points on a graph. The only hitch is that the variables are reversed. (Positive means you're going down and to the left, negative means up and to the right.) There's a nice tutorial on the wiki too, if you need any more help. 
					
  
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			| Thu Nov 12, 2009 10:12 pm | 
			
				
					 
					
					 
				  
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