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Rawtoast
Joined: Mon Apr 06, 2009 9:41 am Posts: 712 Location: New York
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Pedobear - needs some work
≠ I know the body isn't quite right, and the color's a little off, too, but all my fine tuning just doesn't seem to make it work. I'm also not sure how to separate his legs out more. One would think it was "JointOffset = Vector", but either I'm doing that wrong, or it's something completely different. Anyone got any helpful suggestions?
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Wed May 27, 2009 2:19 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Pedobear - needs some work
OH LAWD IS DAT SUM CP (crabs pictured lol)
Part of me is worried that someone submitted it and I want to hit report. the other part of me wants to DL it and laugh my ass off. Do not know if want.
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Wed May 27, 2009 2:23 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Pedobear - needs some work
Code: FGLeg = Leg CopyOf = Leg FG ParentOffset = Vector X = 1 Y = 1 Those values. They control the offsets of the legs on the body. EDIT: Miles, why would you report it?
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Wed May 27, 2009 2:26 am |
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cambiogris
Joined: Tue Apr 10, 2007 10:32 pm Posts: 830
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Re: Pedobear - needs some work
epic mod is epic
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Wed May 27, 2009 2:31 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Pedobear - needs some work
Duh102 wrote: Code: FGLeg = Leg CopyOf = Leg FG ParentOffset = Vector X = 1 Y = 1 Those values. They control the offsets of the legs on the body. EDIT: Miles, why would you report it? because at a minimum, calling it pedobear is not family friendly and isn't appropriate for the forums. Grif says he reported it, so I'm DLing it. The only thing I think needs done is it needs re-named. Pedobear wasn't always pedobear, its a character in an anime, re-name it what that was, you can do the research... or you could just call it cartoon bear or some crap.
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Wed May 27, 2009 2:32 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Pedobear - needs some work
Miles_T3hR4t wrote: calling it pedobear is not family friendly and isn't appropriate for the forums. Oh. Didn't know that. Explosive meh.
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Wed May 27, 2009 2:43 am |
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Rawtoast
Joined: Mon Apr 06, 2009 9:41 am Posts: 712 Location: New York
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Re: Pedobear - needs some work
Miles_T3hR4t wrote: Duh102 wrote: Code: FGLeg = Leg CopyOf = Leg FG ParentOffset = Vector X = 1 Y = 1 Those values. They control the offsets of the legs on the body. EDIT: Miles, why would you report it? because at a minimum, calling it pedobear is not family friendly and isn't appropriate for the forums. Grif says he reported it, so I'm DLing it. This made me laugh so hard. Quote: The only thing I think needs done is it needs re-named. Pedobear wasn't always pedobear, its a character in an anime, re-name it what that was, you can do the research... or you could just call it cartoon bear or some crap. This isn't a bad idea, but I think I'm going to wait and see what the mods think first. Duh102 wrote: Code: FGLeg = Leg CopyOf = Leg FG ParentOffset = Vector X = 1 Y = 1 Those values. They control the offsets of the legs on the body. Thanks! What else can I do to make him look better, do you think?
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Wed May 27, 2009 3:41 am |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: Pedobear - needs some work
Great stuff. Now to sprite a little girl with a big gun and make it a survival mod.
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Wed May 27, 2009 7:32 am |
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cambiogris
Joined: Tue Apr 10, 2007 10:32 pm Posts: 830
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Re: Pedobear - needs some work
Gotcha! wrote: Great stuff. Now to sprite a little girl with a big gun and make it a survival mod. you're a ♥♥♥♥ pervert dude I thought you were supposed to be 28 or something?
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Wed May 27, 2009 7:47 am |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: Pedobear - needs some work
Here's 5 cents. Go buy yourself a sense of humour.
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Wed May 27, 2009 8:07 am |
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cambiogris
Joined: Tue Apr 10, 2007 10:32 pm Posts: 830
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Re: Pedobear - needs some work
sorry that I prefer my jokes to be a bit more elegant and highbrow
enjoy your morally depraved "jokes"
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Wed May 27, 2009 9:20 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Pedobear - needs some work
Gotcha! wrote: Great stuff. Now to sprite a little girl with a big gun and make it a survival mod. omfg I lolled hard at this one. just make Yatsuba [rule 34 on the 404 girl!(user was banned for this post)]
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Wed May 27, 2009 9:57 am |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Pedobear - needs some work
Miles_T3hR4t wrote: Gotcha! wrote: Great stuff. Now to sprite a little girl with a big gun and make it a survival mod. omfg I lolled hard at this one. just make Yatsuba [rule 34 on the 404 girl!(user was banned for this post)] Yotsuba? If that happens this mind as well be the 4chan mod.
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Wed May 27, 2009 9:59 am |
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carriontrooper
Joined: Mon Apr 13, 2009 12:27 pm Posts: 813 Location: Yogyakarta, Indonesia. A slice o' paradise.
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Re: Pedobear - needs some work
Oh god... I can see trollface, EFG and a whole slew of 4chan characters into actors. Killer stick figures OMGWTFBBQ
Also, Rick Astley.
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Wed May 27, 2009 12:02 pm |
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Rawtoast
Joined: Mon Apr 06, 2009 9:41 am Posts: 712 Location: New York
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Re: Pedobear - needs some work
Yeah, was def going to do the 404 girl.
And then the obvious.. I'M A CHARG'N MA LAZOR!
But seriously guys, some help?
Edit: And it would appear that an Anonymous user has fixed Pedobear! It still needs some more work - the head's a bit too big - but yeah, looks better.
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Wed May 27, 2009 12:13 pm |
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