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Unused Lua http://45.55.195.193/viewtopic.php?f=1&t=14843 |
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Author: | Captain Kicktar [ Thu May 21, 2009 7:20 pm ] |
Post subject: | Unused Lua |
Well looking through Base.rte, I came to the scenes folder. Inside it was a folder labeled scripts and objects. In scripts there seems to be unused Lua scripts, and in the objects there is a "scripted objects" folder. That has a... TRAIN. Question is, how do I turn these things into working scenes/objects? |
Author: | Flammablezombie [ Thu May 21, 2009 7:24 pm ] |
Post subject: | Re: Unused Lua |
The train was discovered long ago, and features in a skirmish map. Just look at STATION (number I can't remember here). |
Author: | Tomaster [ Thu May 21, 2009 7:26 pm ] |
Post subject: | Re: Unused Lua |
Train is already being used. |
Author: | Captain Kicktar [ Thu May 21, 2009 7:32 pm ] |
Post subject: | Re: Unused Lua |
Alright, howabout the other Lua scripts? |
Author: | Flammablezombie [ Thu May 21, 2009 7:33 pm ] |
Post subject: | Re: Unused Lua |
All being used. |
Author: | war_man333 [ Thu May 21, 2009 7:58 pm ] |
Post subject: | Re: Unused Lua |
Mythbusted, move along people. |
Author: | lafe [ Thu May 21, 2009 8:42 pm ] |
Post subject: | Re: Unused Lua |
Right, i actualy made a steerable modifcation of the train, but it was too "unstable*" *** this dosent quite say enough. |
Author: | Captain Kicktar [ Thu May 21, 2009 9:27 pm ] |
Post subject: | Re: Unused Lua |
And where are they being used? Speciffecly the "Zombie Pit." |
Author: | Flammablezombie [ Thu May 21, 2009 9:48 pm ] |
Post subject: | Re: Unused Lua |
It's right underneath zombie caves I think. Just edits its position. |
Author: | shadow [ Thu May 21, 2009 10:04 pm ] |
Post subject: | Re: Unused Lua |
This thread is quite useless. It doesn't matter where their being used, unless you want to edit something* stop asking stupid QnA questions. *Something specific. |
Author: | Captain Kicktar [ Thu May 21, 2009 10:36 pm ] |
Post subject: | Re: Unused Lua |
Sorry, Shadow717, at first I thought I'd have to mod them in. |
Author: | Flammablezombie [ Thu May 21, 2009 11:05 pm ] |
Post subject: | Re: Unused Lua |
If you want, try changing the code around for some interesting gameplay. Zombie cave is much more interesting if the tubes spawn coalitions. |
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