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 Porting work from Soldat. 
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Joined: Sat Nov 03, 2007 7:58 pm
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Location: Izmir, Turkey .
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Post Porting work from Soldat.
Image

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Image

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These babies are mine, under the alias "Deja Loin", I made them . Can I port them to CC ? With some recoloring, it is possible, right ?


Wed May 20, 2009 1:41 am
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Post Re: Porting work from Soldat.
I don't see why not. You'll have to separate the magazines from the guns, and put them in Cortex palette.


Wed May 20, 2009 1:48 am
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Joined: Wed Feb 14, 2007 9:34 pm
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Post Re: Porting work from Soldat.
Those would be absolutely huge in comparison to vanilla CC actors.


Wed May 20, 2009 1:49 am
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Joined: Sat Nov 03, 2007 7:58 pm
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Post Re: Porting work from Soldat.
Probably, but as you can see, they are in the standard mod sizes .


Wed May 20, 2009 2:05 am
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Post Re: Porting work from Soldat.
I don't understand what you mean by standard mod sizes. The sprites are too big.


Wed May 20, 2009 2:06 am
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Joined: Sat Jan 06, 2007 9:45 pm
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Post Re: Porting work from Soldat.
TT is right, that RPG's length is about as tall as the coalition soldiers, if not bigger, Just compare the weapons to some of the base weapons to get an idea for the right sizes.


Fri May 22, 2009 1:15 pm
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Post Re: Porting work from Soldat.
Actually it's more like one and a half times the height of a coalition... that'd make for some pretty big kickback.
Though you could just make that the theme of your mod - scaled up weapons.


Fri May 22, 2009 1:36 pm
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A HUMAN BRAIN, SAFELY INSULATED FROM THE TERRORS OF HYPERSPACE
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Post Re: Porting work from Soldat.
A standard RPG is roughly the same height of a person, but even that sprite is too big. I'd suggest trying to scale them down a bit first. Good sprites though.


Fri May 22, 2009 1:43 pm
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Post Re: Porting work from Soldat.
I thought you were going to port Soldat actors to CC. That'd be hilarious, little people shooting and flying around.


Fri May 22, 2009 3:16 pm
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Post Re: Porting work from Soldat.
Those guns can be usable if you make a soldaten so large that he'll look good to use those guns.

Otherwise the scale of things in CC is quite different from soldat.
I did think of it before too, but the weapons-gfx are too small and the interface-gfx are way too large. On top of that you'll also lose some color on the images
when you load the CC palette on them.


Fri May 22, 2009 5:06 pm
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Post Re: Porting work from Soldat.
This generally does not Soldat, and one of its mode - Joiht Operation (Or as it is). But in general, do not poorly drawn. We are looking forward to the release.


Sat May 23, 2009 7:18 pm
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Post Re: Porting work from Soldat.
You would probably need to scale them down. Otherwise your MP5 resprite there would have as much recoil as a Coalition Gatling Gun.

EDIT: Just realized... if those pictures represent the ratio between CC and Soldat weapons, Soldat's combat knife would be a combat katana. The chainsaw... oh God. I think it would be a worthy rival to the old MPAM Eradicator blade.


Sun May 24, 2009 3:41 am
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Joined: Sat Nov 03, 2007 7:58 pm
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Post Re: Porting work from Soldat.
I made a "smaller" gun when compared to my old work,

Image

Would this size fit CC ?

Thanks .


Fri Jun 05, 2009 12:36 am
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Post Re: Porting work from Soldat.
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Depends what you mean by "fit"


Fri Jun 05, 2009 1:19 am
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Post Re: Porting work from Soldat.
Oh, instead of fit, the situation is ♥♥♥♥ .


Fri Jun 05, 2009 1:27 am
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