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Particles http://45.55.195.193/viewtopic.php?f=1&t=14415 |
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Author: | Mind [ Sat Apr 25, 2009 12:04 am ] |
Post subject: | Particles |
Um, 2 questions 1.) Is it possible to emit bunkermodules? As to my knowledge, it is not 2.) Is there anything that CAN be emitted that is like bunkermodules, in the sense that their pixels can be walked upon Thanks |
Author: | lafe [ Sat Apr 25, 2009 12:25 am ] |
Post subject: | Re: Particles |
The Mind wrote: Um, 2 questions 1.) Is it possible to emit bunkermodules? As to my knowledge, it is not 2.) Is there anything that CAN be emitted that is like bunkermodules, in the sense that their pixels can be walked upon Thanks bunker shaped gibs that harden quickly made of concreate. |
Author: | Mind [ Sat Apr 25, 2009 12:26 am ] |
Post subject: | Re: Particles |
lafe wrote: The Mind wrote: Um, 2 questions 1.) Is it possible to emit bunkermodules? As to my knowledge, it is not 2.) Is there anything that CAN be emitted that is like bunkermodules, in the sense that their pixels can be walked upon Thanks bunker shaped gibs that harden quickly made of concreate. um...... what particles though.......type of particle |
Author: | lafe [ Sat Apr 25, 2009 2:03 am ] |
Post subject: | Re: Particles |
The Mind wrote: lafe wrote: The Mind wrote: Um, 2 questions 1.) Is it possible to emit bunkermodules? As to my knowledge, it is not 2.) Is there anything that CAN be emitted that is like bunkermodules, in the sense that their pixels can be walked upon Thanks bunker shaped gibs that harden quickly made of concreate. um...... what particles though.......type of particle mosrotating might work. |
Author: | Grif [ Sat Apr 25, 2009 2:09 am ] |
Post subject: | Re: Particles |
Yeah, mosr's would be your best bet, though they're pretty likely to move/wobble/deform/whatever before settling. |
Author: | Mind [ Sat Apr 25, 2009 3:45 am ] |
Post subject: | Re: Particles |
Grif wrote: Yeah, mosr's would be your best bet, though they're pretty likely to move/wobble/deform/whatever before settling. But if theyre in midair and are pinned, how do they settle? Edit: Would you know of a way for them to turn into terrain without actually touching it? |
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