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 Universal code for "assault"-type mission? 
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Joined: Sun Apr 13, 2008 5:24 pm
Posts: 49
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Post Universal code for "assault"-type mission?
Hey, I had an idea that could make mission-making a lot easier. Would it be possible for someone with knowledge of Lua to make a code that would turn any map (with certain requirements) into a basic "assault" type mission? The map would have to have a player brain, an opponent brain, a landing zone for the player, and a specified amount of funds for the player. The code would put all team 2 actors into sentry mode, and create victory and failure conditions so that you win if the enemy brain is destroyed and lose if yours is. If someone could make a code like this, virtually anyone could make a mission fairly easily by making their own terrain and using the scene editor.

I've included an example of a map that could be easily converted to a mission using the code I've described.


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Thu Apr 23, 2009 7:34 pm
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Joined: Wed Jan 14, 2009 7:12 pm
Posts: 1525
Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Post Re: Universal code for "assault"-type mission?
There's a mission template.


Thu Apr 23, 2009 11:17 pm
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Joined: Sun Apr 13, 2008 5:24 pm
Posts: 49
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Post Re: Universal code for "assault"-type mission?
D'oh.

I have lots of great ideas that turn out to already have been made.

EDIT: Wait, actually, that's not what I was talking about, really. You still need to know Lua to use the mission template, it just makes it faster.


Fri Apr 24, 2009 3:21 am
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