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Altering rotation of an attachable http://45.55.195.193/viewtopic.php?f=1&t=14374 |
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Author: | madk [ Tue Apr 21, 2009 11:35 am ] |
Post subject: | Altering rotation of an attachable |
Right now when I attach this piece of armor it is positioned horizontally. What would I do to make it rotated 90? I could've sworn I saw some command to do this at one point. Rotating the sprite itself wold be unpleasant due to the various things I plan to use it for. Would it best just to make another sprite? |
Author: | Grif [ Tue Apr 21, 2009 3:16 pm ] |
Post subject: | Re: Altering rotation of an attachable |
Rotation = Matrix AngleDegress = XXX Also, HFlipped = 1/0 |
Author: | madk [ Tue Apr 21, 2009 11:27 pm ] |
Post subject: | Re: Altering rotation of an attachable |
Thank you kindly for your help |
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