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 Altering rotation of an attachable 
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Joined: Thu Apr 16, 2009 12:03 pm
Posts: 8
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Post Altering rotation of an attachable
Right now when I attach this piece of armor it is positioned horizontally. What would I do to make it rotated 90? I could've sworn I saw some command to do this at one point. Rotating the sprite itself wold be unpleasant due to the various things I plan to use it for. Would it best just to make another sprite?


Tue Apr 21, 2009 11:35 am
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
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Post Re: Altering rotation of an attachable
Rotation = Matrix
AngleDegress = XXX


Also, HFlipped = 1/0


Tue Apr 21, 2009 3:16 pm
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Joined: Thu Apr 16, 2009 12:03 pm
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Post Re: Altering rotation of an attachable
Thank you kindly for your help


Tue Apr 21, 2009 11:27 pm
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