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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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USMC Faction
Ok, I've got a USMC faction in the works, started this morning. Basically some mediocre coalition resprites with MARPAT camo, slightly different equipment and some of Ivan's face sprites (Modified) because I can't sprite faces or anything else very well. STATUS:On holdUPDATES SECTION:Added M1014, M14 DMR, both are subject to change. Background is white to avoid eye-rape. Mags go M9 mag, MP5 Mag, 100 round C-mag (To be omitted), 30, 20, 10 round STANAGS, 200 round belt, 20 round 7.62 NATO mag, 40mm 203 grenade EDIT: Gonna expand this to include limited use weaponry Green =Code and sprites done Yellow = Sprite done Blue = Code done Red = Neither done Actors: Rifleman Squad LeaderMedicForce Recon or some special branch of the USMC, don't know how Force Recon would be distinguishable. Pilot (Possibly) Redoing the sprites a bit, due to bad colouration Pistols: M9 BerettaMEU(SOC) Pistol based on the 1911, but I think it's only issued to Force Recon. Sub-Machine Guns: MP5MP5SD6Shotguns: M1014 ( +EOTech) M870Assault Rifles: M16A4 - Ironsights, relatively accurate M16A4/Aimpoint - A bit more accurate than base A4, slightly longer sharp range M16A4/ACOG - ACOG sight, significantly more accurate, longer sharp range M16A4/ACOG/M203 - Speaks for its self, M16A4 with an ACOG sight and an underbarrel grenade launcher. M4A1, variants ( +M203, EOTech, Silenced etc.) Machine Guns: M249 SAW ( +ELCAN, Aimpoint) M240 ( +ELCAN) M60E3 ( +Aimpoint) Sniping Rifles: M14 DMRM40 (oops, M24 was Army, not Marines) MK12 SPRor SR25OR... M110 SASSLaunchers: M136Javelin - There is a very low possibility of this Equipment: Ka-BarShovelMorphineBandages(Using modified Azukki's L4D medkit and pill code, with permission) Craft ( VERY UNLIKELY): UH1-Y Venom(ACRocket) MV22 Osprey (ACDropship) There will be units that come equipped and unarmed units which you outfit yourself. The only problem I have so far is not getting the camouflage to look right. At the moment it just looks like paste, even though there are 5 different colours used. I lifted the colours from a .jpeg image of the desert MARPAT camouflage and put them in palette. I'm considering making them Woodland instead, but then they'd look too similar to the Coalition. Anyway, after this I might make some generic Middle-Eastern terrorists and weapons to go with, or maybe something like the PLA, provided I finish this in the first place. I'll post some pics tomorrow, once I've got a bit more stuff done.
Last edited by Morbo!!! on Fri Apr 10, 2009 12:04 pm, edited 20 times in total.
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Sat Apr 04, 2009 7:24 pm |
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Bladecat4
Banned
Joined: Thu Feb 05, 2009 6:39 pm Posts: 413
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Re: USMC Faction
I'll beta test and convert for macs if you need or want a tester or converter.
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Sat Apr 04, 2009 7:27 pm |
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Hamburgler
Joined: Sat Dec 16, 2006 2:50 pm Posts: 161 Location: Vaughan, Canada
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Re: USMC Faction
If the camo's blending, consider using more contrasting, dramatic colours than are present in real life. It'll help make it looks more pixelly and erratic (which will make it look like actual, you know, camo).
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Sat Apr 04, 2009 7:59 pm |
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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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Re: USMC Faction
Hamburgler wrote: If the camo's blending, consider using more contrasting, dramatic colours than are present in real life. It'll help make it looks more pixelly and erratic (which will make it look like actual, you know, camo). Yeah, I think I'll scrap the accuracy I was going for in the first place. As long as it looks like some form of camouflage I don't think anyone will be too fussed.
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Sat Apr 04, 2009 9:07 pm |
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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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Re: USMC Faction
Updated main post with spritesheet of weapons completed so far. Mags on the bottom go left-right in capacity; 200 round M249 belt, 100 round beta-C mag, 30, 20, 10 round STANAG mags (Not sure if 10 round ones exist but adding it in there anyway)
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Sat Apr 04, 2009 11:04 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: USMC Faction
C-mags?
Don't make me hate you bro.
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Sat Apr 04, 2009 11:29 pm |
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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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Re: USMC Faction
Grif wrote: C-mags?
Don't make me hate you bro. You don't like ze C-mag? I'll take it out Ok, next 5 posters please vote whether I should use digitized camo or change it to old blobby camo like the British DPM uses, can't remember the American counterpart. EDIT: If I get enough of this done and I feel like doing so, I'll expand the arsenal even more to include all the weapons fielded by the US Army and Marines, and some that are out of service, things like the CAR15 and HK416. Gonna call it a night for now though. I'm not sure how much I'll be working on it tomorrow, but I will, hopefully.
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Sat Apr 04, 2009 11:32 pm |
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Bladecat4
Banned
Joined: Thu Feb 05, 2009 6:39 pm Posts: 413
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Re: USMC Faction
Nice sprites. Can you upload the rifleman and squad leader? Sound like an interesting thing if you can make them different.
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Sat Apr 04, 2009 11:59 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: USMC Faction
Morbo!!! wrote: You don't like ze C-mag? I'll take it out <3 It's a crappy design that jams often and isn't worth the extra capacity at all. And it's ♥♥♥♥ akward to hold, weighs down the front end of your gun, and is generally shitty. If I remember right, it's even made of fairly weak plastic.
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Sun Apr 05, 2009 2:27 am |
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The Fat Sand Rat
Joined: Sun Apr 15, 2007 5:56 am Posts: 1191 Location: outside the shithole called the University in the Forest
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Re: USMC Faction
Grif is a Real American Hero (R) who knows his firearms. For a dropship, why not an Osprey rather than a UH-1? It'll work better with the whole two-engines thing, and I believe that they're used as Marine insertion vehicles sometimes. Then again, I am not a Real American Hero (R), and don't know military stuff.
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Sun Apr 05, 2009 4:53 am |
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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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Re: USMC Faction
Grif wrote: Morbo!!! wrote: You don't like ze C-mag? I'll take it out <3 It's a crappy design that jams often and isn't worth the extra capacity at all. And it's fudge akward to hold, weighs down the front end of your gun, and is generally crap. If I remember right, it's even made of fairly weak plastic. Yeah, I didn't think it'd fit in because it's rarely, if ever, used in combat If I decide to learn Lua I'll put it in, but make it jam every few shots :v: I'll take screens of the Marines once I sort their arms out, and I'll re-do the camouflage after I've sprited the weapons. The Fat Sand Rat wrote: Grif is a Real American Hero (R) who knows his firearms. For a dropship, why not an Osprey rather than a UH-1? It'll work better with the whole two-engines thing, and I believe that they're used as Marine insertion vehicles sometimes. Then again, I am not a Real American Hero (R), and don't know military stuff. This is a good idea, actually. Thing is, I've never made so much as a simple resprite of a craft since I started modding CC, so it's pretty much the lowest on the priority list for now. Thanks for the positive feedback guise Until the game uses Lua, I think I'll just have the M16s use single fire but at a high fire rate and the M4s at full auto, just so they're not the same weapon but with slightly differing accuracy.
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Sun Apr 05, 2009 11:09 am |
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CommanderCool
Joined: Tue Aug 14, 2007 2:53 pm Posts: 296 Location: Black Mesa Research Facility
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Re: USMC Faction
This could be half-decent if this guy has actually put effort into this.
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Sun Apr 05, 2009 11:22 am |
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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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Re: USMC Faction
CommanderCool wrote: This could be half-decent if this guy has actually put effort into this. wat.
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Sun Apr 05, 2009 11:58 am |
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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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Re: USMC Faction
Updated with latest weapon sprites, I'm going to start working on the weapons that AREN'T just resprites of a base M16 now.
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Sun Apr 05, 2009 12:50 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: USMC Faction
I... Actually think I could get to like this mod quite a bit...
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Sun Apr 05, 2009 1:41 pm |
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