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Commader problem. http://45.55.195.193/viewtopic.php?f=1&t=14003 |
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Author: | neroe23 [ Fri Mar 20, 2009 5:10 pm ] |
Post subject: | Commader problem. |
I am a noob and I need help to make a guy (ex:dummy) with a brain on his head. How can I make it ?? Please help me and don't say OMFGANOOBWEMUSTKILLHE or whatever. Thanks. |
Author: | SpacePope [ Fri Mar 20, 2009 7:20 pm ] |
Post subject: | Re: Commader problem. |
Look at your avatar. You already done it. Seriously. I dont know how to do this. |
Author: | Flammablezombie [ Fri Mar 20, 2009 7:32 pm ] |
Post subject: | Re: Commader problem. |
Make a dummy code copy, only instead of putting a dummy head as a head attachable sprite file, use the base.rte brainbot head sprite file. If you want a Dummy controller, y-reverse the dummy controller sprite and stick it on that way. |
Author: | Duh102 [ Fri Mar 20, 2009 8:01 pm ] |
Post subject: | Re: Commader problem. |
And if you want it to act as your brain, stick AddToGroup = Brains in the actor definition. |
Author: | Flammablezombie [ Fri Mar 20, 2009 8:02 pm ] |
Post subject: | Re: Commader problem. |
THAT'S what I missed. Thanks Duh. |
Author: | neroe23 [ Sat Mar 21, 2009 1:07 pm ] |
Post subject: | Re: Commader problem. |
Ohh thanks I'm going to make it. |
Author: | 3 solid [ Sat Mar 21, 2009 2:58 pm ] |
Post subject: | Re: Commader problem. |
Flammablezombie wrote: Thanks Duh. This is the exact reason you chose that name, didn't you "Duh"? |
Author: | Duh102 [ Sat Mar 21, 2009 3:11 pm ] |
Post subject: | Re: Commader problem. |
3 solid wrote: Flammablezombie wrote: Thanks Duh. This is the exact reason you chose that name, didn't you "Duh"? No, but it does give me a good chuckle now and then when it's used like that. |
Author: | SpacePope [ Sat Mar 21, 2009 4:17 pm ] |
Post subject: | Re: Commader problem. |
Duh,youre making me "duh",duh. Duh. |
Author: | Spartan M43 [ Sat Mar 21, 2009 5:01 pm ] |
Post subject: | Re: Commader problem. |
now we need someone named DOH'! |
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