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 CC crashes on startup (very randomly) 
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Joined: Sat May 24, 2008 5:10 am
Posts: 167
Location: In Belgium!!!!
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Post CC crashes on startup (very randomly)
When it comes to read my mod's index.INI,it simply brings me the standard Windows Error message.

Just after i added a MOSRotating as the round.

Here is the code of it all.

Code:
AddAmmo = Round
   PresetName = Airsoft BB
   ParticleCount = 1
   Particle = MOSRotating
      PresetName = 20 decigrams BB
      Mass = 0.02
      RestThreshold = 500
      SpriteFile = ContentFile
         FilePath = Base.rte/Devices/Shotguns/Blunderbuss.bmp
      FrameCount = 1
      LifeTime = 1500
      Sharpness = 250
      HitsMOs = 1
      GetsHitByMOs = 0
   Shell = MOSParticle
      CopyOf = Casing
   FireVelocity = 80
   ShellVelocity = 10
   Separation = 5

AddAmmo = Magazine
   PresetName = Bill Gun Mag
   Mass = 1 // kg
   HitsMOs = 0
   GetsHitByMOs = 0
   SpriteFile = ContentFile
      FilePath = Base.rte/Devices/Pistols/MagPistol.bmp
   FrameCount = 1
   SpriteOffset = Vector
      X = -3
      Y = -3
   EntryWound = AEmitter
      CopyOf = Dent Metal
   ExitWound = AEmitter
      CopyOf = Dent Metal
   AtomGroup = AtomGroup
      AutoGenerate = 1
      Material = Material
         CopyOf = Military Stuff
      Resolution = 2
      Depth = 0
   DeepGroup = AtomGroup
      AutoGenerate = 1
      Material = Material
         CopyOf = Military Stuff
      Resolution = 3
      Depth = 1
   DeepCheck = 1
   JointStrength = 200
   JointStiffness = 1
   JointOffset = Vector
      X = 0
      Y = -3
   DrawAfterParent = 0
   RoundCount = -1
   RTTRatio = 0
   RegularRound = Round
      CopyOf = Airsoft BB
   TracerRound = None

AddDevice = HDFirearm
   InstanceName = Bill Gun
   DrawAfterParent = 0
   Mass = 1
   Description = Some cheesy weapon
   AddToGroup = Bill's mods
   GoldValue = 50
   HitsMOs = 0
   GetsHitByMOs = 1
   SpriteFile = ContentFile
      FilePath = BillGun.rte/BillGun.bmp
   EntryWound = AEmitter
      CopyOf = Dent Metal
   ExitWound = AEmitter
      CopyOf = Dent Metal
   AtomGroup = AtomGroup
      AutoGenerate = 1
      Material = Material
         CopyOf = Military Stuff
      Resolution = 2
      Depth = 0
   DeepGroup = AtomGroup
      AutoGenerate = 1
      Material = Material
         CopyOf = Military Stuff
      Resolution = 4
      Depth = 10
   DeepCheck = 1
   Magazine = Magazine   
      CopyOf = Bill Gun Mag
      ParentOffset = Vector
         X = -9
         Y = 3
   RateOfFire = 500
   SpriteOffset = Vector
      X = -13
      Y = -9
   StanceOffset = Vector
      X = 12
      Y = 0
   JointOffset = Vector
      X = -3
      Y = 2
   SharpStanceOffset = Vector
      X = 13
      Y = -2
   SupportOffset = Vector
      X = -12
      Y = 11
   SharpLength = 300
   FireSound = Sound
      AddSample = ContentFile
         FilePath = BillGun.rte/BillGun.wav
   EmptySound = Sound
      AddSample = ContentFile
         FilePath = Base.rte/Devices/EmptyClick3.wav
   ReloadStartSound = Sound
      AddSample = ContentFile
         FilePath = Base.rte/Devices/ReloadStart.wav
   ReloadEndSound = Sound
      AddSample = ContentFile
         FilePath = Base.rte/Devices/ReloadEnd.wav
   FullAuto = 1
   MuzzleOffset = Vector
      X = 9
      Y = -3
   AddGib = Gib
      GibParticle = HDFirearm
         CopyOf = Bazooka
   GibWoundLimit = 10
   


Wed Mar 18, 2009 4:35 pm
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happy carebear mom
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Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
Location: b8bbd5
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Post Re: CC crashes on startup (very randomly)
You didn't define an AtomGroup for your MOSRotating. That's one of the few errors that will not throw a specific message.


Wed Mar 18, 2009 5:04 pm
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Joined: Sat May 24, 2008 5:10 am
Posts: 167
Location: In Belgium!!!!
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Post Re: CC crashes on startup (very randomly)
Oh yeah!

How a ♥♥♥♥ i am.

At first,i put a Atom =
But it made it crash so i removed it...


Let do that atomgroup thing!

EDIT : works! thanks alot!


Wed Mar 18, 2009 5:26 pm
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