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Question: How do I make an actor spawn with a selected gun? http://45.55.195.193/viewtopic.php?f=1&t=13896 |
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Author: | Prusselusken [ Mon Mar 09, 2009 3:29 pm ] |
Post subject: | Question: How do I make an actor spawn with a selected gun? |
Title says it all. |
Author: | Disst [ Mon Mar 09, 2009 3:43 pm ] |
Post subject: | Re: Question: How do I make an actor spawn with a selected gun? |
yes. you need to add an AddToInventory variable or something like that. Code: [quote='UniTec']AddActor = AHuman CopyOf = Recon PresetName = Tanya Description = Inventory: AI AWM, FAMAE SAF, M72 LAW, Binoculars. AddToGroup = UniTec Quickpicks AddInventory = HDFirearm CopyOf = AI AWM AddInventory = HDFirearm CopyOf = Binoculars AddInventory = HDFirearm CopyOf = FAMAE SAF AddInventory = HDFirearm CopyOf = M72 LAW[/quote] that was from unitec, preorders.ini |
Author: | Prusselusken [ Mon Mar 09, 2009 4:04 pm ] |
Post subject: | Re: Question: How do I make an actor spawn with a selected gun? |
Thank you! |
Author: | vagyr [ Mon Mar 09, 2009 4:20 pm ] |
Post subject: | Re: Question: How do I make an actor spawn with a selected gun? |
and you say AddInventory = HDFirearm for a weapon and AddInventory = TDExplosive for a grenade |
Author: | Duh102 [ Mon Mar 09, 2009 8:06 pm ] |
Post subject: | Re: Question: How do I make an actor spawn with a selected gun? |
You can add pretty much anything, as long as you use the correct data type. Though using MOPixels, MOSParticles, MOSRotatings and AEmitters may be problematic, if they work at all. |
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