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Somethings wrong http://45.55.195.193/viewtopic.php?f=1&t=13721 |
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Author: | Disst [ Thu Feb 12, 2009 11:25 pm ] |
Post subject: | Somethings wrong |
Code: AddAmmo = Magazine PresetName = Magazine AK-47 Mass = 2 HitsMOs = 0 GetsHitByMOs = 0 SpriteFile = ContentFile FilePath = Base.rte/Devices/Rifles/AK-47Mag.bmp FrameCount = 1 SpriteOffset = Vector X = -3 Y = -5 EntryWound = AEmitter CopyOf = Dent Metal ExitWound = AEmitter CopyOf = Dent Metal AtomGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Bullet Metal Resolution = 2 Depth = 0 DeepGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Bullet Metal Resolution = 3 Depth = 1 DeepCheck = 1 JointStrength = 200 JointStiffness = 1 JointOffset = Vector X = 0 Y = -3 ParentOffset = Vector X = -2 Y = 2 DrawAfterParent = 0 RoundCount = 30 RTTRatio = 4 RegularRound = Round CopyOf = Round 7.62x39 TracerRound = Round CopyOf = Round 7.62x39 Tracer AddGib = Gib GibParticle = MOPixel CopyOf = Spark Yellow 1 Count = 5 Spread = 2.25 MaxVelocity = 20 MinVelocity = 8 AddGib = Gib GibParticle = MOSParticle CopyOf = Gib Metal Rust Micro A Count = 4 Spread = 2.25 MaxVelocity = 15 MinVelocity = 5 GibWoundLimit = 2 I keep on getting an error saying that theres something wrong with line one. and YES it is the vanilla ak-47 mag, I'm using it as a template. |
Author: | Ov3rR1d3 [ Fri Feb 13, 2009 12:06 am ] |
Post subject: | Re: Somethings wrong |
... well, for one thing, only the vanilla guns can use "presetname" I'm pretty sure... that shouldn't throw a line 1 error though... |
Author: | Disst [ Fri Feb 13, 2009 12:13 am ] |
Post subject: | Re: Somethings wrong |
yeah, i cant figure it out. |
Author: | Duh102 [ Fri Feb 13, 2009 12:52 am ] |
Post subject: | Re: Somethings wrong |
Ov3rR1d3 wrote: ... well, for one thing, only the vanilla guns can use "presetname" I'm pretty sure... Incorrect, you should use PresetName instead of InstanceName. InstanceName is depreciated (or maybe does not allow further copies), it might not work in the next build. As for your line 1 error, I'm not sure what could cause it. You should probably check for tabs and copy the definition into another .ini to make sure a busted text file isn't the problem. |
Author: | Disst [ Fri Feb 13, 2009 1:19 am ] |
Post subject: | Re: Somethings wrong |
ive done that. nothing changed. |
Author: | Ov3rR1d3 [ Fri Feb 13, 2009 1:31 am ] |
Post subject: | Re: Somethings wrong |
Duh102 wrote: Ov3rR1d3 wrote: ... well, for one thing, only the vanilla guns can use "presetname" I'm pretty sure... Incorrect, you should use PresetName instead of InstanceName. InstanceName is depreciated (or maybe does not allow further copies), it might not work in the next build. As for your line 1 error, I'm not sure what could cause it. You should probably check for tabs and copy the definition into another .ini to make sure a busted text file isn't the problem. Seriously? Whenever I presetname, stuff goes horribly, horribly wrong... meh... I'll need to try that again then... |
Author: | CrazyMLC [ Fri Feb 13, 2009 3:03 am ] |
Post subject: | Re: Somethings wrong |
Cortex Command isn't perfect at finding bugs, but it does it's best. It might not even be in that ini file, or just not on that line. The problems might be....
This hasn't happened to me, but maybe the update with PresetName changed it. It might be bugging out on the second line, if so, change the instance name. Other than that, I see no problems with the code. The problem is most likely in a different ini file. Did you read it right? Or maybe its just wrong. Scout out for some problems that might be in another ini file. |
Author: | Solace [ Fri Feb 13, 2009 3:28 am ] |
Post subject: | Re: Somethings wrong |
Just outta curiosity, is that the /entirety/ of your mod? |
Author: | Disst [ Fri Feb 13, 2009 5:41 am ] |
Post subject: | Re: Somethings wrong |
no, thats a fraction of a weapon. |
Author: | Exalion [ Mon Feb 16, 2009 9:01 am ] |
Post subject: | Re: Somethings wrong |
I had this problem. I've been modding for ages and it stumped me until Numgun let me know what it was: corruption of your ini file. What you have to do is this: say you have your index.ini referencing your device.ini (which is the one crashing). change index.ini to reference device1.ini and device2. copy in the first 'object' of code into device 1.ini and the rest into 2. does Cortex command crash for 1 or 2? if 1, you've found your corrupted piece of code. re-write/copy it or work around it. if not, add the next 'object' of code. Did this do it? No? keep repeating until you device1.ini crashes. you've then found the object causing problems. hope that helps!! |
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