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| Imperial Guard *beta released* http://45.55.195.193/viewtopic.php?f=1&t=13692  | 
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| Author: | Wingwolf [ Sat Feb 07, 2009 11:41 pm ] | 
| Post subject: | Imperial Guard *beta released* | 
About time I stopped hijacking the poor marines anyway, fixed head offset. Made Lasgun. fixing Lasgun offsets as we speak ![]() next 'll do the legs. I also have a friend who will be providing sounds for me. Then maybe a command unit Also, Fudge loads of credit to Ivan who is pretty much the backbone of this mod. Without his previous mods I would never have got anything done. Love you Ivan  
		
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| Author: | Raintail99 [ Sun Feb 08, 2009 12:24 am ] | 
| Post subject: | Re: Imperial Guard | 
Looks good, and can't wait for a release!  | 
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| Author: | Wingwolf [ Sun Feb 08, 2009 12:50 am ] | 
| Post subject: | Re: Imperial Guard | 
Raintail99 wrote: Looks good, and can't wait for a release! when I have the sounds and offsets fixed I'll release a lil beta for you guys to screw about with  | 
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| Author: | Allen [ Sun Feb 08, 2009 1:15 am ] | 
| Post subject: | Re: Imperial Guard | 
It looks really good, if a little too clean. I know it's hard to render dirt or wear in so few pixels, but that would make the sprite more distinctive. It's possible that a different, less saturated shade of green would be better all around, but i can't complain past that. Good work.  | 
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| Author: | Raintail99 [ Sun Feb 08, 2009 1:19 am ] | 
| Post subject: | Re: Imperial Guard | 
On closer inspection, the ankles look maybe a pixel or too big. Might just be me, though.  | 
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| Author: | Exalion [ Sun Feb 08, 2009 3:10 am ] | 
| Post subject: | Re: Imperial Guard | 
Legs are too thin, especially the ankles, and sorry but that head really is just too big.  | 
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| Author: | Miles_T3hR4t [ Sun Feb 08, 2009 3:33 am ] | 
| Post subject: | Re: Imperial Guard | 
Is that helmet part of his head, or is it an attachable? ---Edit--- This looks fantastic by the way.  | 
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| Author: | grenade [ Sun Feb 08, 2009 10:06 am ] | 
| Post subject: | Re: Imperial Guard | 
The head is HUGE . And sprites arent that good . I'll modify them when i will have more time .  | 
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| Author: | Wingwolf [ Sun Feb 08, 2009 12:27 pm ] | 
| Post subject: | Re: Imperial Guard | 
Miles_T3hR4t wrote: Is that helmet part of his head, or is it an attachable? attachable. and I already told you guys Wingwolf wrote: I haven't actually modified the legs yet grenade wrote: The head is HUGE . And sprites  arent that good . I'll modify them when i will have more time . What you mean is. You will ask me if you may modify them, right?   I've only been working on this for a few days. I'm not going to just throw it to someone else right away.  | 
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| Author: | Boba_Fett [ Sun Feb 08, 2009 1:08 pm ] | 
| Post subject: | Re: Imperial Guard | 
What about one of Ivan's tanks: Leman russ style?  | 
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| Author: | Gotcha! [ Sun Feb 08, 2009 1:12 pm ] | 
| Post subject: | Re: Imperial Guard | 
Looks very good.   Perhaps the ankles could be a bit thicker, but it really depends on the kind of pants that guy's wearing.
		
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| Author: | vagyr [ Sun Feb 08, 2009 1:53 pm ] | 
| Post subject: | Re: Imperial Guard | 
very nice sprite!!! when will you releace them???  | 
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| Author: | Wingwolf [ Sun Feb 08, 2009 2:06 pm ] | 
| Post subject: | Re: Imperial Guard | 
Gotcha! wrote: Looks very good.    Perhaps the ankles could be a bit thicker, but it really depends on the kind of pants that guy's wearing.Wingwolf wrote: I haven't actually modified the legs yet  
		
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| Author: | Hamburgler [ Sun Feb 08, 2009 2:28 pm ] | 
| Post subject: | Re: Imperial Guard | 
Boba_Fett wrote: What about one of Ivan's tanks: Leman russ style? I'd hope so. That's exactly what that tank reminded me of anyhow.  | 
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| Author: | Miles_T3hR4t [ Sun Feb 08, 2009 5:37 pm ] | 
| Post subject: | Re: Imperial Guard | 
grenade wrote: The head is HUGE . And sprites  arent that good . I'll modify them when i will have more time . Are you mad? These are fantastic.  | 
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