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Health http://45.55.195.193/viewtopic.php?f=1&t=13324 |
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Author: | deathbal101 [ Mon Jan 05, 2009 2:33 am ] |
Post subject: | Health |
How can I make a dropship near impossible to kill? |
Author: | Duh102 [ Mon Jan 05, 2009 2:37 am ] |
Post subject: | Re: Health |
The same way as anything else. Set all JointStrengths, GibImpulseLimits and GibWoundLimits to high numbers (10000000 should be enough), then set the materials to "Test" instead of "Metal" or whatever. Don't increase the health though, unless you want to receive more money than you paid for it when you return it. |
Author: | dogigy [ Mon Jan 05, 2009 2:43 am ] |
Post subject: | Re: Health |
deathbal101 wrote: How can I make a dropship near impossible to kill? takes along time and also change Code: GibImpulseLimit = 8000 to Code: GibImpulseLimit = (some REALY REALY high number) and you should be good made the crab* have 1k health and its like a rock it moves together but you cant destroy it lol is one way i know *edited |
Author: | Exalion [ Mon Jan 05, 2009 4:10 am ] |
Post subject: | Re: Health |
make custom wounds, so when it gets shot it does no damage. Easy enough, trust me. |
Author: | Grif [ Mon Jan 05, 2009 4:13 am ] |
Post subject: | Re: Health |
Who needs custom wounds! EntryWound = Null Hah I should put that in the coding tips. |
Author: | deathbal101 [ Mon Jan 05, 2009 3:01 pm ] |
Post subject: | Re: Health |
well... that ♥♥♥♥ up my dummy dropship script... error on line 716, and i dont see anyhting wrong with it. |
Author: | deathbal101 [ Mon Jan 05, 2009 3:32 pm ] |
Post subject: | Re: Health |
Code: Entrywound = AEmitter Whats wrog with this? |
Author: | Grif [ Tue Jan 06, 2009 1:00 am ] |
Post subject: | Re: Health |
EntryWound. Capitals count, kids. |
Author: | Azukki [ Tue Jan 06, 2009 1:43 am ] |
Post subject: | Re: Health |
Grif wrote: EntryWound = Null Or you could even leave that out. Specifically designating it as null is the same thing, it's just another line to parse. |
Author: | deathbal101 [ Tue Jan 06, 2009 1:44 am ] |
Post subject: | Re: Health |
yeah i caught that... Thanks! |
Author: | Geti [ Tue Jan 06, 2009 5:17 am ] |
Post subject: | Re: Health |
for the record, none works just as well as Null |
Author: | deathbal101 [ Tue Jan 06, 2009 3:54 pm ] |
Post subject: | Re: Health |
i put that CC is case sensetive in the useful coding tips thread. thankyou! |
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