Can Muzzle Flashes be hittable?
I have a muzzle flash that I'm trying to make hittable, but it isn't working. Can muzzle flashes be hit by bullets? If so, what is wrong with my muzzle flash?
Here's that code:
Code:
AddEffect = Attachable
PresetName = Muzzle Flash Shield Generater
Mass = 0.0001
HitsMOs = 1
GetsHitByMOs = 1
SpriteFile = ContentFile
FilePath = Shield Generater.rte/Shield.bmp
FrameCount = 1
SpriteOffset = Vector
X = -2
Y = -20
AtomGroup = AtomGroup
AutoGenerate = 1
Material = Material
CopyOf = Mega Metal
Resolution = 4
Depth = 0
DeepGroup = AtomGroup
AutoGenerate = 1
Material = Material
CopyOf = Mega Metal
Resolution = 0
Depth = 1
DeepCheck = 0
JointStrength = 10000
JointStiffness = 0.00000001