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Index.ini not reading http://45.55.195.193/viewtopic.php?f=1&t=13174 |
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Author: | Solace [ Wed Dec 24, 2008 7:47 pm ] |
Post subject: | Index.ini not reading |
Ok, if you look at the main Index.ini you might notice it references a nonexistant folder containing a nonexistant Index.ini. However, it has no problem loading. Clearly my index has given up on me using any more folders and I have no clue why. x.x |
Author: | ChJees [ Wed Dec 24, 2008 9:20 pm ] |
Post subject: | Re: Index.ini not reading |
When i used my latest version of Rte Inspector so did it crash when it tried to read any of the Index.ini files. I will dig and see what is wrong. Edit: I found out what is wrong. The parser system does not take so kindly in using TABs ( \t ) if no higher variable exists. I.E Wrong Code: IncludeFile = SInc.rte/Gorepainter/Sprayers.ini Right Code: IncludeFile = SInc.rte/Gorepainter/Sprayers.ini Hmm, i should add detectors for NULL nodes before adding stuff and making it report to a Error message queue. :3 And another thing, it would be nice if the folder Mines would exist in your mod . |
Author: | Solace [ Wed Dec 24, 2008 10:05 pm ] |
Post subject: | Re: Index.ini not reading |
Well, the problem is the files in the folder wouldn't actually show up ingame, and I found out that removing the folder in question didn't change things, so I thought it might be the referencing. Unfortunately, removing the extra spaces didn't seem to help... (note, I know the weapon in there is just a grenade resprite, I want it to load before I actually make it do stuff) |
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