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[ 6 posts ] |
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Ulac
Joined: Thu Nov 27, 2008 5:55 pm Posts: 19
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Life counter thingy's
This post is proably in the wrong place, so feel free to move it or suggest where it should go, etc.
is there a way of hiding the health and heart on either
A) all actors in general? or B) a specific clone?
this is because I liked the idea of making a ghillie clone, capable of blending in to various maps without just using the materials that it needs to blend into. This is inspired by Oobagoo's stealth clone and crab. however, i didn't see the point if it then had a massive heart giving its position away.
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Mon Dec 08, 2008 7:58 pm |
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Darklink
Joined: Wed Jan 03, 2007 3:49 am Posts: 88 Location: computer chair
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Re: Life counter thingy's
If you don't want the health and heart to appear, then you have to raise the value of the actors height. The specific value you want to change is CharHeight = 90
Just change that to a larger number.
...I think.
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Mon Dec 08, 2008 8:12 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Life counter thingy's
Basically. Change the actor height to be VERY large number. (or a very small one.)
Problem is, the AI will never see you, and if they do, they will shoot to the skies trying to hit you.
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Mon Dec 08, 2008 9:44 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Life counter thingy's
You think it'd be possible to set the Charheight to a negative number so that at least shoot the ground instead?
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Mon Dec 08, 2008 10:06 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Life counter thingy's
Yep. I said "or a really small one" Which implies a small number.
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Mon Dec 08, 2008 10:11 pm |
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Ulac
Joined: Thu Nov 27, 2008 5:55 pm Posts: 19
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Re: Life counter thingy's
thanks. it was only going to be for 2 player anyway.
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Tue Dec 09, 2008 5:26 pm |
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