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Infirmary http://45.55.195.193/viewtopic.php?f=1&t=12937 |
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Author: | NeoSeeker [ Sun Dec 07, 2008 1:04 am ] |
Post subject: | Infirmary |
I'm wondering how close are we to making a fixture/dropship that we can place in our bunker that we can make our troops go into that pops them out like new with all their gear fixed? |
Author: | Exalion [ Sun Dec 07, 2008 1:34 am ] |
Post subject: | Re: Infirmary |
Well, it can be done with Lua already, so I'd say we'll be able to do it once Lua is available in Skirmish. |
Author: | NeoSeeker [ Sun Dec 07, 2008 1:36 am ] |
Post subject: | Re: Infirmary |
Has anyone made a map that features something like that? |
Author: | Comment [ Sun Dec 07, 2008 1:49 am ] |
Post subject: | Re: Infirmary |
See TheLastBanana's Prison Escape mission. It's not exactly like you said: It's an area of the map that deletes your actor and spawns an fresh one with more or less the same inventory. The effect is similar to what you want, I think. |
Author: | Exalion [ Sun Dec 07, 2008 3:51 am ] |
Post subject: | Re: Infirmary |
Yeah, that map's system is exactly like you (Neoseeker) has specified. You should try it. |
Author: | NeoSeeker [ Sun Dec 07, 2008 3:55 am ] |
Post subject: | Re: Infirmary |
sounds pretty god damn cool, thanks for suggesting. |
Author: | Manticore [ Sun Dec 07, 2008 11:01 pm ] |
Post subject: | Re: Infirmary |
well iv noticed that if you bring an actor in and out of a ship it stops bleeding(try to use this) |
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