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Negative Losses http://45.55.195.193/viewtopic.php?f=1&t=12893 |
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Author: | Exalion [ Tue Dec 02, 2008 6:54 am ] |
Post subject: | Negative Losses |
Hi guys. I'm making a weapon which fires mines (Actors) which you can detonate manualy (change to them), but it means using this weapon makes a mess of the losses menu. I remember Djinn accidently discovered a bizarre way of making your losses go down, and I was wondering what does it and how I'd code that? |
Author: | Dal [ Tue Dec 02, 2008 7:27 am ] |
Post subject: | Re: Negative Losses |
I'm pretty sure you're referring to the cauldron - it spawned dropships and shot them into space. |
Author: | Exalion [ Tue Dec 02, 2008 7:31 am ] |
Post subject: | Re: Negative Losses |
That is indeed what I was referring to. so is that what did it? |
Author: | Dal [ Tue Dec 02, 2008 10:43 pm ] |
Post subject: | Re: Negative Losses |
Perhaps you should try spawning an actor and shooting it into space, hmm? |
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