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Negative Losses
http://45.55.195.193/viewtopic.php?f=1&t=12893
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Author:  Exalion [ Tue Dec 02, 2008 6:54 am ]
Post subject:  Negative Losses

Hi guys.

I'm making a weapon which fires mines (Actors) which you can detonate manualy (change to them), but it means using this weapon makes a mess of the losses menu.

I remember Djinn accidently discovered a bizarre way of making your losses go down, and I was wondering what does it and how I'd code that?

Author:  Dal [ Tue Dec 02, 2008 7:27 am ]
Post subject:  Re: Negative Losses

I'm pretty sure you're referring to the cauldron - it spawned dropships and shot them into space.

Author:  Exalion [ Tue Dec 02, 2008 7:31 am ]
Post subject:  Re: Negative Losses

That is indeed what I was referring to. so is that what did it?

Author:  Dal [ Tue Dec 02, 2008 10:43 pm ]
Post subject:  Re: Negative Losses

Perhaps you should try spawning an actor and shooting it into space, hmm? :-P

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