Data Realms Fan Forums
http://45.55.195.193/

Jetpack Angle?
http://45.55.195.193/viewtopic.php?f=1&t=12866
Page 1 of 1

Author:  Areku [ Sun Nov 30, 2008 9:56 pm ]
Post subject:  Jetpack Angle?

I know this is a nooby question, but I'll ask anyway: Is there anyway to change an actor's jetpack emmision angle? I'm trying to make a hovering actor that used the jetpack to move from side to side, but the thing's angle is giving me a lot of trouble. :???:


(I really think it's not possible to change it, but hey, I'm a new modder, there's a lot of stuff I don't know...)

Author:  robolee [ Sun Nov 30, 2008 11:16 pm ]
Post subject:  Re: Jetpack Angle?

You can on a gamepad, but not on keyboard :(

Author:  Areku [ Sun Nov 30, 2008 11:25 pm ]
Post subject:  Re: Jetpack Angle?

Hmm, OK. :-(



Thanks anyway!

Author:  Azukki [ Mon Dec 01, 2008 12:25 am ]
Post subject:  Re: Jetpack Angle?

I regret you to tell you that this is surprisingly impossible.

Code:
   EmissionAngle = Matrix
      AngleDegrees =

Doesn't work with jetpacks; nor does
Code:
   Rotation = Matrix
      AngleDegrees =


Maybe make use of a negative recoil propulsion device?

Author:  Areku [ Mon Dec 01, 2008 11:20 am ]
Post subject:  Re: Jetpack Angle?

Yeah, I thought so. But no matter, I actually found a way to make it work: I made the hovering system unbalanced, so that the actor is inclined, and the jetpack propels him more forward than upwards.
Thanks anyway!

Page 1 of 1 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/