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 IsScrap 
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Joined: Mon Dec 10, 2007 9:54 pm
Posts: 250
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Post IsScrap
What can/can't this be applied to? Unfortunately I tried appending the blast door's gib with IsScrap = 0 and the game didn't like it. Zalo apparently got terrain to accept the property, so I'm curious what its limits are.


Sat Nov 15, 2008 12:33 am
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Joined: Sat Jun 30, 2007 4:39 am
Posts: 521
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Post Re: IsScrap
I believe it's applied to the material, not a mosrotating.

If you did that, then I dunno.


Sat Nov 15, 2008 12:34 am
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Joined: Sat Feb 03, 2007 7:11 pm
Posts: 1496
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Post Re: IsScrap
It is applied to the material. And when it is applied, it makes
the material able to be destroyed much easier, without sacrificing
structural integrity.

Image
Like so.


Sat Nov 15, 2008 12:57 am
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Joined: Mon Dec 10, 2007 9:54 pm
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Post Re: IsScrap
Ah, that should help a lot, thanks. :D


Sat Nov 15, 2008 2:07 am
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Joined: Fri Mar 02, 2007 6:59 am
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Location: NSW, Australia
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Post Re: IsScrap
Hmm, this may be just what Darlos needs to know...


Sat Nov 15, 2008 6:17 am
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Post Re: IsScrap
Doesn't work, sadly. I can't get my gibs to stop bullets in the least. :(


Sat Nov 15, 2008 6:40 am
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Joined: Sun Jul 13, 2008 9:57 am
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Post Re: IsScrap
could be hardcoded, or you material might be transforming.


Sat Nov 15, 2008 7:32 am
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