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 My First Mod, My First Problem 
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Joined: Sun Jul 20, 2008 5:57 pm
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Post My First Mod, My First Problem
Ah, Wonderful
So here I am, I've spent a week or so on my Mod, a few Grenades, and today I added a sniper. So, to celebrate, I decided to test them out, i had the grenades in seperate folders before this, and i got them to load.Now it's all in one convinient folder and when i'd finally got all the source codes right, and it loaded, i went onto a level, and looked for them in the menu...I looked...and Looked...and they weren't there...

As a modding noob amogst experts, i ask you....help?

thanks,
SergaCorp


Thu Nov 06, 2008 8:12 pm
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Post Re: My First Mod, My First Problem
Not sure, but I don't think Cortex Command looks for a .rte inside of a .rte

If that isn't the problem, maybe the index.ini isn't pointing to all of them.

Maybe you didn't make the grenades buyable, or you didn't check the bombs tab.


Thu Nov 06, 2008 8:22 pm
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Post Re: My First Mod, My First Problem
crazyMLC wrote:
Not sure, but I don't think Cortex Command looks for a .rte inside of a .rte
naah, thst was an orighinl problem, i changed that
If that isn't the problem, maybe the index.ini isn't pointing to all of them.
feel free to explain ...but i don't think thats the problem
Maybe you didn't make the grenades buyable, or you didn't check the bombs tab.
no, that
Quote:
AddDevice = TDExplosive
InstanceName = SC02
AddToGroup = Bombs
AddToGroup = SergaCorp


Thu Nov 06, 2008 8:27 pm
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Post Re: My First Mod, My First Problem
open the index.ini in notepad, if it isn't pointing to all the other .inis, then Cortex Command wont read them.

Code:
DataModule
   IncludeFile = Stamper.rte/Sounds.ini
   IncludeFile = Stamper.rte/Mat.ini
   IncludeFile = Stamper.rte/Effects.ini
   IncludeFile = Stamper.rte/Wounds.ini
   IncludeFile = Stamper.rte/Gibs.ini
   IncludeFile = Stamper.rte/Engines.ini
   IncludeFile = Stamper.rte/Retro Thruster.ini
   IncludeFile = Stamper.rte/Doors.ini
   IncludeFile = Stamper.rte/Stamper.ini

etc.


Thu Nov 06, 2008 8:31 pm
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Post Re: My First Mod, My First Problem
Righty..
Quote:
DataModule
IncludeFile = SergaCorp.rte/SC01/effects.ini
IncludeFile = SergaCorp.rte/SC02/effects.ini
IncludeFile = SergaCorp.rte/SC03/effects.ini
IncludeFile = SergaCorp.rte/SC04/effects.ini
IncludeFile = SergaCorp.rte/SC05/effects.ini
IncludeFile = SergaCorp.rte/SC01/explosives.ini
IncludeFile = SergaCorp.rte/SC02/explosives.ini
IncludeFile = SergaCorp.rte/SC03/explosives.ini
IncludeFile = SergaCorp.rte/SC04/explosives.ini
IncludeFile = SergaCorp.rte/SC05/explosives.ini
IncludeFile = SergaCorp.rte/Sniper/index.ini

////// SergaCorp Corporation


I also have Index.inis in the subfolders..just in case


Thu Nov 06, 2008 8:32 pm
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Post Re: My First Mod, My First Problem
hmm... no more ideas about what is wrong. hard to help without the rte.


Thu Nov 06, 2008 8:40 pm
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Post Re: My First Mod, My First Problem
ah, if you want the .rte..

try this..i gues you can help beta test to :grin:


Thu Nov 06, 2008 8:44 pm
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Post Re: My First Mod, My First Problem
Put (enter) after DataModule

DataModule

<tab>IncludeFile = etc.


Thu Nov 06, 2008 8:51 pm
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Post Re: My First Mod, My First Problem
grenade wrote:
Put (enter) after DataModule

DataModule

<tab>IncludeFile = etc.

hmmm... should have known. :/


Thu Nov 06, 2008 8:55 pm
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Post Re: My First Mod, My First Problem
nope, sorry Grenade, loaded exactly the same..
well, get back to me in the morning lads..


Thu Nov 06, 2008 8:56 pm
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Post Re: My First Mod, My First Problem
I have a similar problem with my mod. I've used the Strike Raven (Thanks numgun :grin: ) as a base and I moved all the needed bits into the same folder. But it doesn't show up in the actual game.
After careful concentration, i've noticed that it doesn't actually finish loading the folder, yet it still plays the game.


Sat Nov 08, 2008 12:32 am
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Post Re: My First Mod, My First Problem
Can you upload the mod somewhere like drop.io?
So we can find the the problem easier.


Sat Nov 08, 2008 10:03 am
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Post Re: My First Mod, My First Problem
Me?
Well I just need to perfect a couple of other bits, but then I was going to release it publically (except the project above)...If you let me sort the rest, I'll post it up with a note about that unit.


Sat Nov 08, 2008 3:13 pm
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Post Re: My First Mod, My First Problem
doesn't it need to be referrenced to a catagory in the buy menu?


Sun Nov 09, 2008 1:20 am
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Post Re: My First Mod, My First Problem
Well mine is. And to be sure, I set the "Buyable" to 1. Or should it be 0?


Mon Nov 10, 2008 5:38 pm
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