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 G.R.I.F. 

Change the name?
Yes (Guardians for the Republic of Independent Factions) 66%  66%  [ 40 ]
No (Guardians of the Robotic Interdimensional Federation) 34%  34%  [ 21 ]
Total votes : 61

 G.R.I.F. 
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REAL AMERICAN HERO
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Post G.R.I.F.
//Transmission Recieved

Haha just kidding you didn't really expect that kind of bull♥♥♥♥ did you?

I might write up some canon for this ♥♥♥♥ once I get it done but no earlier.

Code:
PRIMARY CONVENTIONAL WEAPONS:

AR (DUAL FIRE) - 7.62 [SELECT FIRE] W/ 38 ROUND MAGAZINE + 28 MM STACKED MUNITION GRENADE LAUNCHER [SINGLE FIRE] - AKA R.E.A.P.E.R.

SHOTGUN - 12 GA [SELECT FIRE] W/ 20 ROUND BOX MAGAZINE

BATTLE RIFLE - 7.62 [SELECT FIRE] W/ 24 ROUND MAGAZINE + RANGED OPTICS AND BARREL EXTENSION

LMG - 7.62 [SELECT FIRE] W/ 120 ROUND CYLINDER MAGAZINE + RECOIL ABSORBER

SNIPER - .350 [SEMIAUTOMATIC FIRE] W/ 10 ROUND MAGAZINE + LONG RANGE OPTICS AND BARREL EXTENSION

AUTOCANNON - 28MM [SELECT FIRE] W/6 ROUND ROTARY MAGAZINE + RANGED OPTICS AND RECOIL ABSORBPTION

PDW - 7.62 [SELECT FIRE] W/ 38 ROUND MAGAZINE + FOLDING DESIGN AND RANGE OPTICS

REAPER MOD 0 (DUAL FIRE) - 7.62 [SELECT FIRE] + 28 MM BREACH-LOADED MARK 23 GRENADE LAUNCHER [SINGLE FIRE] //NOTES: TARGETED EXPLOSIVE DISPERSAL CAUSES MASSIVE DAMAGE


--------------------------------

PRIMARY NANO-BASED WEAPONS:

AUTOCANNON MOD 0 - LONG RANGE LOW DISPERSAL NANOBOT FORCE EXTENSION DEVICE

SPRAYER - SHORT RANGE HIGH DISPERSAL NANOBOT FORCE EXTENSION DEVICE

INTEGRATION CIRCUITRY - ENABLES NANOBOTS TO FUNCTION AS WALLS OR BARRIERS WITH INSTANT DISPERSAL WHEN REQUIRED


-------------------------------

PRIMARY TELEPORTATION BASED WEAPONS:

DESIGNATOR MARK I - INSTANT HIGH-COST UNIT TELEPORTATION

DESIGNATOR MARK II - CHARGED LOW-COST UNIT TELEPORTATION

DESIGNATOR MARK III - CHARGED HIGH-COST NON-FRIENDLY UNIT TELEPORTATION

INTEGRATED JETPACK CHARGEPACKS - ENABLE MEDIUM RANGE VERTICAL TELEPORTATION WITH SLIGHT CHARGE TIME

AUTOMATIC RECOVERY SYSTEM - CRITICALLY WOUNDED TROOPS INSTANTLY AND AUTOMATICALLY RETURN FOR ARMOR RETROFIT AND NANOBOT RESTORATION

-------------------------------

PRIMARY GRAVITIC BASED WEAPONS:

GRAVRIFLE MARK I - MOVE UNITS

GRAVRIFLE MARK I MOD 0 - REVERSE NATURAL GRAVITY ON UNITS

GRAVRIFLE MARK II - MOVE LARGER UNITS BETTER, OR SMALLER UNITS FASTER

GRAVBOMB MARK I - SHUNT UNITS

GRAVBOMB MARK I MOD 0 - REVERSE NATURAL GRAVITY

GRAVBOMB MARK II - APPLY EXCESSIVE HORIZONTAL FORCE TO NEARBY ENEMY UNITS

INTEGRATED SHIELDING - HIGH COST SYSTEMS REVERSE THE MOVEMENT OF UNITS, CRAFT, BOMBS, AND EVEN PROJECTILES

------------------------------

PRIMARY POWER GENERATION:

FISSION - HIGH YIELD LOW COST HIGH MAINTENANCE

FUSION - HIGH YIELD HIGH COST LOW MAINTENANCE

MICROWAVE - LOW YIELD LOW COST LOW MAINTENANCE

///////////////////////////////////////////////

-----------------------------

INTEGRATED DEFENSIVE STRUCTURES:

CIWS - INTEGRATED AUTOMATIC ANTI AIR AND ANTI GROUND

MISSILE - GUIDED PROJECTILES DEVASTATE GROUND AND AIR UNITS

MACHINE GUN - ANTI INFANTRY

FLAK - ANTI AIR

MORTAR MARK I - SINGLE TUBE OFFERS CLOSE IN SUPPORT

MORTAR MARK II - LARGE TUBE CLUSTER DEVASTATES ENEMY UNITS

ARTILLERY - INTEGRATED PRECISION AIMING UNIT SUPPORT

GRAVITIC BASED ENERGY SHIELDING - STOPS ALL INVADERS

HIGH STRENGTH BUILDING MATERIALS - NANOBOT CONSTRUCTION CREWS BUILD HIGH STRENGTH WOVEN NANOSCALE STRUCTURES IMPROVING INTEGRITY

-----------------------------

PRIMARY CRAFT:

APC - FOUR LEGGED HOVER SUPPORT TROOP CARRIER WITH INTEGRATED CLOSE IN SUPPORT TURRET AND HEAVY ARMOR


Not really looking for commentary just letting it known what I'm planning on for the faction.

Guardians of the Robotic Interdimensional Federation

Huh I don't like that as much as you people did.

Guardians for the Republic of Independent Factions sounds better to me and fits with what I'm thinking of for the backstory. Change it? Polski up top.


Fri Oct 24, 2008 5:27 am
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Post Re: G.R.I.F.
w00t, my vote counts!
100%
Looks cool, but can you really do all that stuff though?


Fri Oct 24, 2008 5:48 am
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Post Re: G.R.I.F.
of course he can, he's grif. cmon, stupid question.
yes please.


Fri Oct 24, 2008 6:19 am
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Post Re: G.R.I.F.
Or maybe you just drop that annoying Guardians blah blah thing and just name it...
*Drums*

THE GRIF FACTION.

Simple and awesome.


Sounds like quite a diverse faction with tons of stuff. Although the question is:
which items will you end up using the most? I'd suggest fusing and dropping out some items, weapons and systems for less ambiguity. (how do you spell that word?)


Fri Oct 24, 2008 8:26 am
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Post Re: G.R.I.F.
Numgun has a point.


Fri Oct 24, 2008 10:28 am
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REAL AMERICAN HERO
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Post Re: G.R.I.F.
There's going to be three (maybe four) actor types (light, medium, heavy) and multiple pre-equipped classes (medic, soldier, grenadier, etc)

Certain troops will automatically have certain weapons (regardless of class); such as the teleporter rifles and teleportation based jetpacks.

I could see it being cluttered, yeah, so I'll take measures to avoid it. One thing is a lot of weapons ARE going to be dual function; the nanobot sprayer an engineer uses to dig out tunnels is the same one a medic uses to heal injured troops.

A lot of this hinges on being able to select multiple fire modes; with that, I can also make selectable ammunition types.

Overall there's only really going to be, say, ten specific weapon platforms. Just a number of modifications/ammo type changes made to them.

Indeed, really, the only thing with clutter is probably going to be the Actor menu. Maybe I'll find a way to simplify ordering.

Oh and I'm keeping the juicy stuff to myself for now. This faction's got some weeeeeeeeird ♥♥♥♥.


Fri Oct 24, 2008 2:02 pm
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Post Re: G.R.I.F.
screens?
or is all the "going to have" intentional, as its conceptual?


Sat Oct 25, 2008 12:04 am
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happy carebear mom
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Post Re: G.R.I.F.
Geti wrote:
screens?
or is all the "going to have" intentional, as its conceptual?

Conceptual until guns and actors can have Lua, for the teleportation stuff and alt-fire.


Sat Oct 25, 2008 3:54 am
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Data Realms Elite
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Post Re: G.R.I.F.
All hail the GRIF, oh how I adore modding magic.


Sat Oct 25, 2008 4:10 am
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Post Re: G.R.I.F.
Gamma Radiation Isotropic Flares
Gastric Reflux Intestinal Failure
Generally Reheated In Fondue
Globally Recognized Intergalactic Farce
Gigantic Raspberries In Fudge
Go Reside In Flames
Glass Robots Indicate Fallacy
Giant Red Itchy Forearms
Geosynchronous Rabbits Inscribing Folklore
Great Rates Inflate Freight


Sat Oct 25, 2008 1:00 pm
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REAL AMERICAN HERO
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Post Re: G.R.I.F.
Duh102 wrote:
Conceptual until guns and actors can have Lua, for the teleportation stuff and alt-fire.


You're half right.

I already have teleportation.


Sat Oct 25, 2008 6:45 pm
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Post Re: G.R.I.F.
Grif wrote:
Duh102 wrote:
Conceptual until guns and actors can have Lua, for the teleportation stuff and alt-fire.


You're half right.

I already have teleportation.


It's campaign mission based though, right?
So it's not really completely functional for general use.


Sat Oct 25, 2008 7:28 pm
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REAL AMERICAN HERO
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Post Re: G.R.I.F.
Nope.

Works just fine in b18.


Sat Oct 25, 2008 7:53 pm
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Post Re: G.R.I.F.
But it's not real teleportation, is it?


Sat Oct 25, 2008 8:22 pm
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Data Realms Elite
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Post Re: G.R.I.F.
Control wrote:
But it's not real teleportation, is it?

Like said ASPHD Fiasco...

It's either real, or we'll rip you a new one.


Sat Oct 25, 2008 8:43 pm
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