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Particle=MOParticle ?
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Author:  secret_modder [ Wed Oct 15, 2008 8:25 pm ]
Post subject:  Particle=MOParticle ?

Im really interested . Can i make rounds main thruster balls for eg ? Its just interest . Because i want to make comet launcer that wouldnt explode as TDExplosive and the flame will make damage . I dont need flamethrower .

Author:  Azukki [ Wed Oct 15, 2008 10:25 pm ]
Post subject:  Re: Particle=MOParticle ?

Hey.
Phrase your questions in a more clear and legible manner please.

Now then.
You're trying to make MOSParticles the round particles of a gun? Right?
Well, just define the MOSParticle, and then for the round, instead of defining a MOPixel, copy the MOSParticle. Like this:
Code:
   Particle = MOSParticle
      CopyOf = Whatever

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