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 Particle=MOParticle ? 
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Joined: Fri Oct 03, 2008 12:34 pm
Posts: 19
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Post Particle=MOParticle ?
Im really interested . Can i make rounds main thruster balls for eg ? Its just interest . Because i want to make comet launcer that wouldnt explode as TDExplosive and the flame will make damage . I dont need flamethrower .


Wed Oct 15, 2008 8:25 pm
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Joined: Sat Nov 03, 2007 9:44 pm
Posts: 1916
Location: Flint Hills
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Post Re: Particle=MOParticle ?
Hey.
Phrase your questions in a more clear and legible manner please.

Now then.
You're trying to make MOSParticles the round particles of a gun? Right?
Well, just define the MOSParticle, and then for the round, instead of defining a MOPixel, copy the MOSParticle. Like this:
Code:
   Particle = MOSParticle
      CopyOf = Whatever


Wed Oct 15, 2008 10:25 pm
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