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A quick question about modding
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Minorkos
Joined: Fri Apr 27, 2007 6:22 pm Posts: 14 Location: Usually at Banana Islands
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A quick question about modding
Let's say I want to make Kloveski military force controlled by enemy AI. Can someone give me a quick tutorial how to do this?
I know I'm supposed to include the files on my Base.rte or something like that, then mod the activities.ini to add them on the enemy team. I've done this before, but only with the units that are on the Base.rte file.
Thanks in advance.
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Tue Oct 14, 2008 9:49 pm |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: A quick question about modding
http://www.datarealms.com/wiki/index.php/Activities.iniIf it confuses you just ask. Use the search button at the top in the future, it solves more than you think.
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Tue Oct 14, 2008 10:05 pm |
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Minorkos
Joined: Fri Apr 27, 2007 6:22 pm Posts: 14 Location: Usually at Banana Islands
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Re: A quick question about modding
I find the search button uncomfortable and annoying to use.
But thanks for the link, that helps on my quest to make my gaming experience more fun.
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Tue Oct 14, 2008 10:41 pm |
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Aspect
Joined: Mon Apr 28, 2008 1:35 am Posts: 383
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Re: A quick question about modding
well, you'd better get used to it, because that is seriously the most common question asked. They are called activities, and you can find probably 2 or more on every page of this forum
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Wed Oct 15, 2008 4:51 am |
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