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macattack
Joined: Wed Jul 09, 2008 1:34 am Posts: 218 Location: Monkey Island: It is teh fluffy here.
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One Legged Faction?
Can you make an actor with one leg that does not loose health because I'm thinking of making a one legged alien faction? If you can, can you help me out and upload a demonstration using a heavy or light clone template please?
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Sat Oct 11, 2008 8:26 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: One Legged Faction?
You uh just have to delete the code that adds the limb.
It's ridiculously easy.
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Sat Oct 11, 2008 8:41 pm |
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macattack
Joined: Wed Jul 09, 2008 1:34 am Posts: 218 Location: Monkey Island: It is teh fluffy here.
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Re: One Legged Faction?
Grif wrote: You uh just have to delete the code that adds the limb.
It's ridiculously easy. Well sorry I don't know much about modding.
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Sat Oct 11, 2008 8:50 pm |
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PotatoDaddy
Joined: Fri May 02, 2008 10:13 pm Posts: 15
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Re: One Legged Faction?
If you don't know much about modding. First read the wiki and http://www.datarealms.com/forum/viewtopic.php?f=1&t=10956Messing around with the code might also help you understand what things do. (Make sure to make a back-up of original)
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Sun Oct 12, 2008 12:24 am |
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macattack
Joined: Wed Jul 09, 2008 1:34 am Posts: 218 Location: Monkey Island: It is teh fluffy here.
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Re: One Legged Faction?
Arggg!!!! I'm having problems, I think I accidentally deleted something I shouldn't have and I can't find the modding template I used anymore. Could someone help me out here and get the mod to load please? Edit: opps I didn't upload it. Uploaded.
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Sun Oct 12, 2008 3:52 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: One Legged Faction?
Code: BGLeg = Leg CopyOf = Uniglax Leg BG ParentOffset = Vector X = 4 Y = 1 Starting from Line 568. That's ALL you have to delete. That's it. Are you capable of doing that?
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Sun Oct 12, 2008 5:45 am |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: One Legged Faction?
Go full out and just make a battle torso faction with spikes helmets.
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Sun Oct 12, 2008 7:40 am |
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macattack
Joined: Wed Jul 09, 2008 1:34 am Posts: 218 Location: Monkey Island: It is teh fluffy here.
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Re: One Legged Faction?
Grif wrote: Code: BGLeg = Leg CopyOf = Uniglax Leg BG ParentOffset = Vector X = 4 Y = 1 Starting from Line 568. That's ALL you have to delete. That's it. Are you capable of doing that? What is that the problem? I thought I accidentally deleted something I shouldn't have. EDIT: No, theirs still something wrong on line 302. I think I deleted pert of the code for the foreground leg, can someone actually help?
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Sun Oct 12, 2008 7:43 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: One Legged Faction?
Well see you could delete your broken mod and do what you actually have to do in order to make a one-legged actor.
OR you could continue to be obstinate and absolutely useless.
See, I'm the only one actually offering help; take it or leave it. I'm telling you all you have to do. You're choosing to not listen to me.
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Sun Oct 12, 2008 8:09 pm |
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Wrath
Joined: Mon Sep 29, 2008 3:28 pm Posts: 37 Location: England, London, Camden
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Re: One Legged Faction?
Ha, that's why I love Grif. A whole faction of actors with one leg sounds pretty bad.
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Sun Oct 12, 2008 8:46 pm |
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macattack
Joined: Wed Jul 09, 2008 1:34 am Posts: 218 Location: Monkey Island: It is teh fluffy here.
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Re: One Legged Faction?
Grif wrote: Well see you could delete your broken mod and do what you actually have to do in order to make a one-legged actor.
OR you could continue to be obstinate and absolutely useless.
See, I'm the only one actually offering help; take it or leave it. I'm telling you all you have to do. You're choosing to not listen to me. I fixed it. Wrath wrote: Ha, that's why I love Grif. A whole faction of actors with one leg sounds pretty bad. well their aliens with one leg, they have jet packs and I've been making some pretty kick ass guns. They also will be able to take more damage than an average clone.
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Mon Oct 13, 2008 12:44 am |
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Azukki
Joined: Sat Nov 03, 2007 9:44 pm Posts: 1916 Location: Flint Hills
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Re: One Legged Faction?
macattack wrote: They also will be able to take more damage than an average clone. Well that sure is unique and special amongst modded actors, mm hmm.
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Mon Oct 13, 2008 2:01 am |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: One Legged Faction?
macattack wrote: They also will be able to take more damage than an average clone. Well duh. They use their disembodied leg as a shield.
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Mon Oct 13, 2008 2:15 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: One Legged Faction?
Don't encourage him lowestformofwit...
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Mon Oct 13, 2008 6:26 am |
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macattack
Joined: Wed Jul 09, 2008 1:34 am Posts: 218 Location: Monkey Island: It is teh fluffy here.
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Re: One Legged Faction?
Exalion wrote: Don't encourage him lowestformofwit... I'm not that dumb. I'm working on the arms and a semi raping SMG called the Green death.
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Mon Oct 13, 2008 6:35 am |
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