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A few quick noob questions http://45.55.195.193/viewtopic.php?f=1&t=12411 |
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Author: | Kayne [ Sat Oct 11, 2008 8:23 pm ] |
Post subject: | A few quick noob questions |
Sorry if this has already been answered (I searched). But I was wondering if the size of an object in cortex command is reliant on how large or small the spite is. Is it possible to reduce the size of the spite with out losing detail? |
Author: | Foa [ Sat Oct 11, 2008 8:27 pm ] |
Post subject: | Re: A few quick noob questions |
No, but the is a variable ( scale ) but f's with the sprites and makes them look bad, and f's up all of it's coding. So, you need to agree with what you can polish out of the scaled sprites. |
Author: | Kayne [ Sat Oct 11, 2008 11:12 pm ] |
Post subject: | Re: A few quick noob questions |
Ah, thank you. Is there a method besides trial and error to correctly size it? |
Author: | Duh102 [ Sun Oct 12, 2008 12:11 am ] |
Post subject: | Re: A few quick noob questions |
Just scale it to a rocket or a bunker piece. Or take a screenshot. |
Author: | Kayne [ Sun Oct 12, 2008 12:28 am ] |
Post subject: | Re: A few quick noob questions |
Hmm, I successfully got a gun in game, but an odd glitch is happening. When it's pointing to the right, it appears fine http://i183.photobucket.com/albums/x156 ... litch0.jpg but when pointed left, it goes all freaky like http://i183.photobucket.com/albums/x156 ... glitch.jpg Whats happening here? |
Author: | numgun [ Sun Oct 12, 2008 12:52 am ] |
Post subject: | Re: A few quick noob questions |
Your gun must be in the CC's palette that has 256 colors. You can find that palette.bmp in base.rte. Good luck figuring how to load it on your sprites. |
Author: | Caelas [ Sun Oct 12, 2008 1:31 am ] |
Post subject: | Re: A few quick noob questions |
Yeah you'll need to recolor it using the pallete, which shouldn't be too hard. I would recommend going with meh sprites and learn how to code cc first, otherwise you'll have alot of cool sprites but they won't do anything. Trust me, I know from experience. Good luck! |
Author: | janekk [ Sun Oct 12, 2008 11:00 pm ] |
Post subject: | Re: A few quick noob questions |
I'm trying to make my first (and hopefully not last) mod , its a simple gun. My problem is with magazine, CC says there is error "Could not match property in blah,blah at line 1!" and its: AddAmmo = Magazine. I'm kind of stuck here as I have no idea what possibly could be wrong with this. I've spelled it corectly (even copied and pasted it from other mod to be SURE). Any ideas what I'm doing wrong? |
Author: | Caelas [ Mon Oct 13, 2008 4:46 am ] |
Post subject: | Re: A few quick noob questions |
copy the code and paste it in here, if its too long link us too it. |
Author: | janekk [ Mon Oct 13, 2008 7:46 am ] |
Post subject: | Re: A few quick noob questions |
Code: AddAmmo = Magazine InstanceName = Magazine Battery Mass = 4 HitsMOs = 0 GetsHitByMOs = 0 SpriteFile = ContentFile FilePath = PlasmaGun.rte/Battery.bmp FrameCount = 1 SpriteOffset = Vector X = -3 Y = -5 EntryWound = AEmitter CopyOf = Dent Metal ExitWound = AEmitter CopyOf = Dent Metal AtomGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Bullet Metal Resolution = 2 Depth = 0 DeepGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Bullet Metal Resolution = 3 Depth = 1 DeepCheck = 1 JointStrength = 200 JointStiffness = 1 JointOffset = Vector X = 0 Y = -3 ParentOffset = Vector X = -2 Y = 2 DrawAfterParent = 0 RoundCount = 60 RTTRatio = 0 RegularRound = Round CopyOf = Round Plasma TracerRound = None AddGib = Gib GibParticle = MOPixel CopyOf = Spark Yellow 1 Count = 5 Spread = 2.25 MaxVelocity = 20 MinVelocity = 8 AddGib = Gib GibParticle = MOSParticle CopyOf = Gib Metal Rust Micro A Count = 4 Spread = 2.25 MaxVelocity = 15 MinVelocity = 5 GibWoundLimit = 2 Right now its still pretty much ak 47 but i'm planning on some more serious changes like brand new material for bullets and some glows, muzzle flash and sounds, well and maybe other sprite but i'm not good at drawing. |
Author: | Exalion [ Mon Oct 13, 2008 9:16 am ] |
Post subject: | Re: A few quick noob questions |
Don't do the materials thing. due to coding techniques used by Data, custom materials is a bad idea. It's not neccesarry anyway, 'specially not for bullets. |
Author: | janekk [ Mon Oct 13, 2008 4:20 pm ] |
Post subject: | Re: A few quick noob questions |
But if I won't try to do this just because its tricky what i will learn ? Also I want it to be somewhat different than ak 47 or smg , you know its plasma gun its not supposed to shot metal bullets ![]() |
Author: | Exalion [ Tue Oct 14, 2008 7:27 am ] |
Post subject: | Re: A few quick noob questions |
You don't get it. It's really easy to make custom materials, but the problem is if you use the same material number as someone else's mod, the game will poo its pants. Don't do it. |
Author: | janekk [ Tue Oct 14, 2008 4:57 pm ] |
Post subject: | Re: A few quick noob questions |
I don't see a problem here. Its not like it must work with all other mods, and its easy to change when that happens. On topic ( or rather real problem here ![]() EDIT: Reinstalling didn't help ( no suprise here ). Meh its kinda ![]() ![]() |
Author: | janekk [ Fri Oct 17, 2008 12:09 pm ] |
Post subject: | Re: A few quick noob questions |
Refreshing topic and also I'm putting whole mod. I would be grateful if someone could check it out. |
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