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 Modding questions !!! 
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Joined: Mon Aug 18, 2008 5:29 pm
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Post Modding questions !!!
Can i add an actor (turret) as attachable on a dropship , so 1 person can control dropship and 2 controls turret.Is it possible ?


Last edited by grenade on Thu Sep 25, 2008 7:52 am, edited 2 times in total.



Wed Sep 24, 2008 1:45 pm
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Post Re: How to make things glow ?
I think the thread you are looking for is here


Wed Sep 24, 2008 3:45 pm
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happy carebear mom
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Post Re: How to make better damage for a sniper rifle ?
Up the particle count and minimize separation in the round definition, zero particle spread range in the device definition.
For a one-hit-kill on a coalition (no helmet), make it like 10 0.1Kg particles, 0 separation, 0 particle spread.


Wed Sep 24, 2008 8:31 pm
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Post Re: How to make better damage for a sniper rifle ?
Yeah sharpness really only changes its piercing ability. Try changing Mass or ParticleCount, like Duh said. Only problem with changing mass is if its too high you'll gib yourself.


Wed Sep 24, 2008 10:01 pm
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happy carebear mom
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Post Re: How to make better damage for a sniper rifle ?
Thoughtprocess wrote:
Only problem with changing mass is if its too high you'll gib yourself.

And cause massive terrain damage. I would stick with particles of 0.1kg or so, and fire speeds of something around 140-160. Then you can let sharpness do it's thing for you, avoiding pinholing the rock while easily killing the coalition in front of it.


Thu Sep 25, 2008 1:12 am
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Post Re: How to make better damage for a sniper rifle ?
If you make the separation fairly high you can have cool effects.
Like headshotting 3 people in a row :D


Thu Sep 25, 2008 3:45 am
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Post Re: How to make better damage for a sniper rifle ?
Thx !!!....................... OMG a BUG !!!!


Thu Sep 25, 2008 6:44 am
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happy carebear mom
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Post Re: Modding questions !!!
I spot a sprite out of palette...


Thu Sep 25, 2008 11:28 am
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Post Re: Modding questions !!!
Either that or someone sneezed and launched a booger.


Thu Sep 25, 2008 11:40 am
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Post Re: Modding questions !!!
Duh102 wrote:
I spot a sprite out of palette...


Definitely. Resize palette.bmp to the size of the screwed up sprite, paste sprite in there, save over your sprite. (and don't overwrite palette.bmp)

grenade wrote:
Can i add an actor (turret) as attachable on a dropship , so 1 person can control dropship and 2 controls turret.Is it possible ?


No, it's not really possible to control turrets on dropships. Some hava tried emitting actors, or attaching emitters to the dropship doors, but turrets on dropships aren't directly controllable.


Thu Sep 25, 2008 12:51 pm
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Post Re: Modding questions !!!
Possibly with Lua, you might be able to do craft turrets.
But it would be rather complicated coding.

Something along the lines of:

Code:
If <craft> exists, make <actor> at <coordinates>
Onstep (frame, whatever), move <actor> to <craft +x,y> facing <direction>


Woo, Lua skillz! :lol:


Thu Sep 25, 2008 1:57 pm
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Post Re: Modding questions !!!
Winterous wrote:
Woo, Lua skillz! :lol:
Yeah! Pseudocode means I know languages!


Thu Sep 25, 2008 2:19 pm
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Post Re: Modding questions !!!
That was the joke.


Fri Sep 26, 2008 5:23 am
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Post Re: Modding questions !!!
Winterous wrote:
That was the joke.
Its a joke now that I've called you out on it--but I'm sure originally you were patting yourself on the back for your genius.


Fri Sep 26, 2008 1:35 pm
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Post Re: Modding questions !!!
O_o
I'm not even sure if you're being serious.

But knowing your history, you are; in which case ♥♥♥♥ you.

Enough arguing, drop it.


Sat Sep 27, 2008 8:06 am
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